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wined3d: Fix memset size in IWineD3DVolumeImpl_Unmap.
2010-12-20
R
i
co S
c
hüller
wined3d: Fix memset si
z
e in
I
Wine
D
3DVolu
m
eImpl_Unmap
.
commit
|
commitdiff
|
tree
2010-12-13
Ri
c
o Sc
h
ü
l
l
e
r
d3dcompile
r
: H
a
ndle TAG_
O
SG5 in D
3
DGet
B
lobPart()
.
commit
|
commitdiff
|
tree
2010-12-09
Rico Schü
l
le
r
d3dcompiler: Add i
n
iti
a
l reflection pars
i
ng
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
d3d
c
om
p
iler: Ad
d
stub ID3D11ShaderRefle
c
tion interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
dx
g
uid: Ad
d
s
hade
r
and dx1
1
i
n
cludes to dx10guid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
in
c
lude: Add ID3D10ShaderReflection1 interf
a
ce
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Sch
ü
ller
i
n
c
l
ude: A
d
d ID3D
1
1ShaderReflect
i
on inter
f
ace
.
commit
|
commitdiff
|
tree
2010-11-02
Rico
Sch
ü
ller
d
3dcompiler: Add
D3
D
Reflect() stub
.
commit
|
commitdiff
|
tree
2010-10-28
Ri
c
o Schül
l
er
include: Move D3D_PRIMITIVE to d3dcom
m
on
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ri
c
o Sch
ü
l
ler
i
n
clude: Move D3D_PRIMIT
I
V
E_T
O
POLOGY
t
o d3dc
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Sch
ü
ller
include: Move
D
3D_SHADER_VARI
A
BLE_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
Schüller
i
nc
l
ud
e
: Mo
v
e D3D_SHADER_INPUT_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
R
i
c
o S
c
hül
l
er
incl
u
d
e: Move D3D_NAME
t
o
d
3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include: Move D3D_RESOURCE_RET
U
RN_TYPE
t
o
d
3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
S
chülle
r
inc
l
ude: Move D3
D
_REGISTER_COMPONEN
T
_TYP
E
t
o
d3dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
i
co Schül
l
er
inc
l
u
de: Move D3D_SRV_
D
IME
N
SION
t
o d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
ico Schü
l
ler
include: Move D3D_CBUFFER_TYPE to d
3
dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
i
co Schüller
include:
Move D3D_SHADER_VARIABLE_CLA
S
S to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o
Schü
l
ler
d
3
d10: Forwa
r
d D3D
1
0GetShaderDebu
g
In
f
o() to d3d
c
ompil
e
r
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3d1
0
: Fo
r
wa
r
d D3D10GetInp
u
tAndOutput
S
ignatureBlob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d3d10: Forward D3D10GetOutput
S
ignatu
r
eBlob() to d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d
3d10: Forward
D
3D10Ge
t
In
p
u
tSigna
t
ureBlob() to
d
3
dcomp
i
ler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schü
l
ler
d3dcompiler/
t
est
s
: A
d
d D
3
DCOMPILER_STRIP_REFLECTION_DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico
Schüll
e
r
d3dcompi
l
er/
t
ests
:
Add
D
3DCO
M
P
I
LER_STRIP_DEBUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3
d
compiler/tests: Add D3DStripSha
d
er()
test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d3d
c
ompil
e
r/tests: Add D3D_BLOB_XNA_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3dcompiler/tests: A
d
d
D3D_BL
O
B_XNA_PR
E
PASS_SH
A
DER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d3dcompiler/tests:
Add D3D_BLOB_
L
EG
A
CY_S
H
ADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompi
l
er/
t
ests: Add D3D_
B
L
O
B_DEBUG_INFO
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3dcom
p
iler/t
e
sts: Ad
d
D3D_BL
O
B_ALL_SIG
N
ATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcomp
i
ler/tests: Add D3D
_
BLOB_PATCH_CONSTANT_
S
IGNATU
R
E_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schülle
r
d3
d
compi
l
er/tests: Add D3D_BLOB_INPUT_
A
ND_
O
UTPUT
_
S
IGNATUR
E
_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3dcompiler/tests:
A
dd D3D_BLOB_OUT
P
UT
_
SIGNAT
U
RE
_
BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico S
c
hüller
d3dco
m
pil
e
r/tests:
Add D
3
D_
B
L
O
B_INPUT_SIGNATURE_BL
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüller
d
3
dcompiler
/
tests: Add D3DGetBlo
b
Part() test
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Sch
ü
ller
d3dcompiler:
I
mplemen
t
D
3
DStri
p
Shader()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: A
d
d
D3D_BLOB_XNA_SHADER
t
o D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d
3
dcompiler: Add D3D_BLOB_XN
A
_PREPASS
_
SHADER to D3
D
GetB
l
obPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
ico S
c
hüller
d
3
d
c
o
mpiler: Add D3D_BLOB_LE
G
A
CY_SHADER t
o
D3DG
e
tBlob
P
art()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sch
ü
ller
d
3
d
c
ompiler: A
d
d D3D_BLOB_ALL_SIGNATURE_B
L
OB to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
ico
Schül
l
er
d3dcompiler: Add D3D_
B
LOB_
P
ATCH_CONSTANT_SIGNATURE_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompiler:
Imp
l
ement D3DGetDe
b
ugInf
o
()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
c
o
Schü
l
l
e
r
d
3dcompiler: Implement D3DGetInputA
n
dOu
t
putS
i
gn
a
ture
B
lob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chülle
r
d3dcom
p
iler
:
Implemen
t
D3DGetOutput
S
ignatureB
l
ob(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüll
e
r
d
3
dc
o
mpile
r
: Implement
D
3DGetInp
u
tSignatureBl
o
b()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico S
c
hüll
e
r
d
3dco
m
p
iler
:
Implement D3DGetBlo
b
Part()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüll
e
r
d
3
d
com
p
iler: Add D3D
G
etBlobPart
(
) stub
.
commit
|
commitdiff
|
tree
2010-09-27
Ri
c
o Schül
l
er
dxgi:
Fi
x
IWineD
3
DSwapChain_GetParent() c
a
l
l
.
commit
|
commitdiff
|
tree
2010-09-14
Ric
o
Schüller
wined3d: Add argument c
h
e
ck for Type to Get/SetTextureStage
S
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico
S
chü
l
ler
d3d
c
ompile
r
:
A
dd D3
D
CreateBlob(
)
te
s
t
.
commit
|
commitdiff
|
tree
2010-08-20
Ri
c
o Schüller
d3dcomp
i
ler
:
Add D3DC
r
eateBlob() declar
a
tion
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schüller
d3d10:
Forward D3D10C
r
eate
B
l
o
b t
o
d3dcompile
r
_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
R
i
c
o S
c
h
ü
ller
d3dcompiler:
I
mplement ID3
D
Blob::Ge
t
Buff
e
rSize(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schül
l
er
d3
d
compiler: Im
p
l
e
ment ID
3
D
Blob::GetBufferPoi
n
ter(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d
3
dcomp
i
le
r
: I
m
p
lement
D
3DCreat
e
Blob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
Schüller
d3d10:
F
ix d3dcommon
.
h inclusi
o
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schü
l
l
e
r
d
3
d10:
A
dd a stu
b
ID3D10ReflectShader im
p
l
e
m
e
ntation
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d3d10: Add the I
D
3D
1
0ShaderR
e
fle
c
tion i
n
terface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schü
l
ler
d
3
d1
0
: Add the ID3D10ShaderReflectio
n
Cons
t
antBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
R
i
co Schüller
d
3
d10:
Add the ID3D
1
0Shad
e
rRef
l
ectionVariable i
n
t
erfa
c
e
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3
d
10: Add the ID
3
D
1
0
ShaderReflectionType int
e
rfac
e
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d10
:
Add dat
a
a
n
d size check to parse_dxbc
(
)
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co
S
chüller
d3
d
10: M
o
ve
s
o
m
e
h
e
lper f
u
ncs to
u
tils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
wined3d:
A
dd GL_NV
_
point_spri
t
e extension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schüller
w
i
ne
d
3d: Im
p
rov
e
f
g
lrx
g
lsl spam filter
.
commit
|
commitdiff
|
tree
2010-05-17
R
ico Schüller
d
3d10: A
d
d argum
e
nt chec
k
to ID3
D
10Effect::Get
T
echniqueByN
a
me()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Schül
l
e
r
d3d1
0
/tests: Add ID3D10Effect::GetVa
r
iab
l
eBy*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Sc
h
üller
d3d10: Add
a
rgument check
in ID3D1
0
Effect::Ge
t
Variabl
e
ByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Implement ID3D1
0
Effect::GetV
a
riableBySeman
t
i
c
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schülle
r
d3d10: Parse semantic in p
a
rse_
f
x10_local_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
R
i
co Schüller
d
draw: C
h
ange
r
e
turn to break
in PixelFormat_
W
i
n
eD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
chüller
d
3d
1
0: Implement
I
D3D
E
ffectVa
r
i
able::GetOutputSignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Implement ID3DEffectVari
a
bl
e
::G
e
tInputSi
g
natureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d
3
d1
0
: Move the eff
e
ct
s
hader
i
nput sig
n
ature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sc
h
üller
d3d10: Fix
a
n ERR message
i
n p
a
rse_fx10_b
o
dy()
.
commit
|
commitdiff
|
tree
2010-02-16
R
i
c
o
Schüller
d3d10: Fix a
Heap
F
ree() in d3
d
1
0_effe
c
t_
R
elease()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico
Sch
ü
ller
d3d10/tests: Add
effect sha
d
er
t
e
s
t
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests
:
Use a wrapper function for
D
3
D10Crea
t
eEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10: Add D3
D
10_EOO_PAR
S
ED_OBJE
C
T_INDEX in parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
S
c
hüller
d3d10: Add D3D10_
E
OO_P
A
RSED_OB
J
ECT in
parse_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3
d
10: Implement I
D
3D10EffectType::IsVal
i
d()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüll
e
r
d3d10:
I
mple
m
ent ID3D
1
0EffectPass::GetPixelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüller
d3d10: Implem
e
n
t ID3D10EffectPass:
:
GetGeometryShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d3d
1
0: Implement
I
D3D10EffectPas
s
::GetVe
r
texShade
r
Desc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüller
d3d1
0
:
P
a
r
se shaders
i
n
parse_fx
1
0_local_variab
l
e()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add anonymous sh
a
d
ers
.
commit
|
commitdiff
|
tree
2010-01-11
Rico S
c
h
ü
ller
d
3
d10: Parse e
f
fect s
h
a
d
ers as
anonymous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico
S
chüller
d3d10: Reorder
struct
d
3d10_effect_vari
a
ble to
make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schü
l
ler
user32: Add argument che
c
k
f
o
r
PTITLEBARI
N
FO in GetTitle
B
arI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chüller
d
3d
1
0
/
tests: Add constant buffer
s
tride test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
er
d3d10/test
s
: Add GetPare
n
tConstantBuff
e
r() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schüller
d3d10/
t
ests: A
d
d
I
sValid
(
)
c
he
c
ks to effec
t
variabl
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
c
hüller
d3d10/tests:
A
dd effect variable type an
d
c
lass tes
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d
3
d
10: Init
i
alize *->buffer for all effect var
i
a
b
les
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schüller
d3d1
0
:
Improve con
s
tant buffer stri
d
e and
size_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sc
h
ü
l
l
er
d3d10:
Ma
r
k a
n
nota
t
ion variable as anno
t
ation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
c
hüller
d
3
d10:
I
mplement ID3D10EffectVar
i
able::
A
sShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: I
m
plement ID3D10
E
ffe
c
tVariable:
:
AsSampler()
.
commit
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commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implem
e
n
t
ID3D10EffectVariable::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
1
0:
I
mplement
I
D
3
D10
E
ff
e
ctVariable::
A
sDep
t
h
S
tenci
l
()
.
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