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wined3d: Fix memset size in IWineD3DVolumeImpl_Unmap.
2010-12-20
R
i
c
o
Schüller
wi
n
ed3
d
: Fix memset size in
I
WineD3DVolumeImpl_Unmap
.
commit
|
commitdiff
|
tree
2010-12-13
Rico Schüller
d
3dcompi
l
er:
H
an
d
le T
A
G
_
OSG5 in
D3
D
GetBl
o
bPart()
.
commit
|
commitdiff
|
tree
2010-12-09
Rico Schüller
d
3dcompil
e
r: Add in
i
t
i
a
l r
e
flec
t
ion pa
r
sing
.
commit
|
commitdiff
|
tree
2010-11-02
Rico S
c
hüller
d
3
dcompile
r
: A
d
d stu
b
I
D3D11
S
h
a
derReflec
t
ion interface
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
co Schüller
dxguid: Add shader and dx
1
1 includes
t
o dx10guid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schüller
include: Add ID3D10
S
haderReflect
i
on1
interface
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Sc
h
ü
l
ler
include: Add
ID3D11ShaderReflection inter
f
ace
.
commit
|
commitdiff
|
tree
2010-11-02
R
i
c
o
S
c
h
üller
d3dc
o
mpil
e
r: Add D3DRefle
c
t() stub
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
in
c
lude: M
o
v
e
D3
D
_PRIMIT
I
V
E
t
o
d3dc
o
mmon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
i
nclude: Move D3D_PRIMITIVE_
T
OPO
L
O
G
Y to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Ric
o
Schül
l
er
inc
l
ude:
M
o
v
e D
3
D_SHADER_VARIABLE_TYPE to d3
d
common
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include
:
Move D3D_SHADER_INPUT_TY
P
E to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
inclu
d
e: Move D3D_NAME
t
o
d
3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Sch
ü
ller
inc
l
ude
:
M
o
ve D
3
D_RESOURCE_RETURN_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
ico
Schüller
in
c
lude: Move D3D_REG
I
STER_COM
P
ONENT_TYPE to d3
d
common
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
ico Schüller
i
n
c
l
u
d
e
: Move D3D_S
R
V_DIMENSION to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
in
c
lude: Move D3D_CBUF
F
E
R
_TYPE t
o
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
Schüller
include: Move
D3D_SHADER_VA
R
IABLE
_
CLASS to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: Forward D3D10GetShaderDebugInfo() to d3d
c
ompi
l
er
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3d10: Forward D3D10GetIn
p
utAndOut
p
utS
i
gnatu
r
eBlob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d
3d10
:
F
orward D3D1
0
Ge
t
OutputSignatureB
l
ob(
)
to d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ü
l
l
e
r
d3d10: F
o
rward D
3
D
1
0GetI
n
pu
t
SignatureBlob() t
o
d
3
dcomp
i
ler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3
d
compiler/tests: Add D3D
C
OMPILER_STRIP_R
E
FLEC
T
ION_
D
ATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schü
l
ler
d3dcompiler/
t
ests: Add D3DCOMPILER_ST
R
IP_DEBUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico
Schüller
d3dco
m
piler/tests: Add D3DStripShader()
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dc
o
mpile
r
/t
e
sts: Add D3D
_
BL
O
B_XNA_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dcompiler/te
s
ts: Add D3D
_
BLOB_X
N
A_PREPASS_S
H
ADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d
3
dcompiler/tests: Add D
3
D_BLOB
_
LEG
A
CY_SH
A
DER
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/te
s
ts: A
d
d D3D_
B
LOB_DEBUG_I
N
FO test
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schül
l
er
d3dcompiler/
t
ests: Add D3D_BLOB_ALL_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d3d
c
ompiler/tests:
Add
D
3D_B
L
OB_PATCH_CONSTA
N
T
_
SIG
N
ATURE_BL
O
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Schü
l
le
r
d3dcompi
l
er/
t
ests: Add D
3
D
_
BLOB_
I
NP
U
T_AND_OUTPUT_SIG
N
A
TURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompile
r
/tests
:
Add D3D_BLOB
_
OUTPUT_SIGNATUR
E
_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico
Schüller
d3dc
o
m
p
il
e
r/tests: Ad
d
D3
D
_BLOB_I
N
PUT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schül
l
er
d3d
c
ompiler/tests: Add D3DG
e
tBlo
b
Pa
r
t
() tes
t
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
ler
d3dcom
p
iler:
I
mplement D
3
DStripS
h
ader
(
)
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
üller
d3dcomp
i
le
r
: Add D3
D
_BLOB_XNA
_
S
HADER t
o
D3
D
GetBl
o
bPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3d
c
om
p
il
e
r
: Add D
3
D_BLOB
_
X
NA_PREPASS_SHADER to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico
S
c
hüller
d3dcompiler: Ad
d
D3D_BLOB_LEGACY_
S
H
ADER to D3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d
3dcomp
i
l
er: Add D
3
D
_
B
LOB_ALL_SI
G
N
ATURE_BL
O
B to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Add D3D_BLOB_PA
T
C
H_CONSTANT_SIGNATURE_
B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schülle
r
d
3dc
o
mpiler: Implement D
3
DGetDebug
I
nfo(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
Schülle
r
d3dcompiler: I
m
plem
e
nt D3DGet
I
nputAndOutpu
t
S
i
gnatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chü
l
le
r
d3dc
o
m
pile
r
: Implement D3DG
e
tOutputSignatureBlob
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
Schüller
d3dcompiler: Imple
m
e
nt D3DGetInputSign
a
tureBl
o
b()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompi
l
er:
I
mp
l
eme
n
t D
3
DGetBlobPart
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
Schül
l
er
d3dcompi
l
er: Add D3DGetBlobPart() stub
.
commit
|
commitdiff
|
tree
2010-09-27
R
i
co Schü
l
le
r
dxgi: Fix I
W
ine
D
3DSw
a
pChain_GetPa
r
ent() call
.
commit
|
commitdiff
|
tree
2010-09-14
Ri
c
o Schü
l
ler
win
e
d3
d
: Add a
r
g
ument chec
k
f
o
r
Type t
o
Get/SetTextureSt
a
geS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3dcompiler: Add D3DCr
e
at
e
Blob() te
s
t
.
commit
|
commitdiff
|
tree
2010-08-20
R
ico Schüller
d3
d
c
om
p
ile
r
:
A
dd D3DCreateB
l
ob() dec
l
ara
t
ion
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüll
e
r
d
3d10: Forw
a
rd
D3D
1
0CreateBlob to d3dcomp
i
ler_43
.
d
l
l
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schü
l
ler
d3dcompiler: Im
p
le
m
ent
I
D
3DBlob::GetBufferSi
z
e
(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
S
chüller
d3dcompi
l
er
:
Implement ID3DBlob::G
e
tBufferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompiler: Im
p
lement D3
D
CreateB
l
ob()
.
commit
|
commitdiff
|
tree
2010-08-17
R
ico Schüller
d3d10: Fix d3dcommon
.
h inclusion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: Add a stub ID3D1
0
Ref
l
e
ctShader
i
m
plemen
t
ation
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d
1
0: A
d
d the ID3D
1
0ShaderRefle
c
tion interface
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico Schüller
d3
d
10: Add t
h
e ID3D10ShaderReflectio
n
Con
s
tantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
R
ico
S
c
h
üller
d3d10: Add the ID3D10Sh
a
derRe
f
lectionVariable interfa
c
e
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüll
e
r
d3d10:
A
dd the ID3D10Shade
r
Re
f
lecti
o
nTyp
e
interface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schülle
r
d3d10: Add data and size check to pars
e
_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico S
c
hüller
d3
d
10
:
M
o
v
e some helpe
r
f
u
ncs
t
o utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
w
ined3d: Add GL_NV_point
_
sprite
e
xtension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schüller
win
e
d3d: Improve fglrx glsl
spam filter
.
commit
|
commitdiff
|
tree
2010-05-17
R
i
co S
c
h
üller
d
3d10: Add argum
e
nt check
t
o ID3D10Effect::G
e
t
TechniqueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico S
c
hü
l
ler
d3d10/tests: Add ID3D10Effect:
:
GetVariab
l
eBy*
(
) test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sc
h
üller
d3d10: Add argu
m
e
n
t check in ID3
D
10E
f
fect::Get
V
ari
a
bleByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüll
e
r
d3
d
10: Imple
m
ent I
D
3D10E
f
fect::Get
V
ariableBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Sch
ü
ller
d
3d10
:
Parse semantic in par
s
e_
f
x
10_loc
a
l
_
variable(
)
.
commit
|
commitdiff
|
tree
2010-05-03
R
i
c
o Schülle
r
d
d
raw: Change r
e
turn to
b
reak
i
n
P
i
x
elFormat_WineD3
D
t
oD
D
()
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schül
l
er
d3d
1
0:
Imple
m
ent
I
D3DEffectVariable
:
:Ge
t
OutputSignat
u
reEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schülle
r
d3d10: Impleme
n
t
ID3D
E
ffectVari
a
ble::GetInp
u
tS
i
gnat
u
reElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
c
hüller
d3
d
10: M
o
ve
th
e
e
f
fect
sha
d
er inpu
t
signatu
r
e into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico S
c
hüller
d3d10: Fix an ER
R
messa
g
e in p
a
rse_fx10
_
body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10: Fix a H
e
a
p
Free(
)
in d3d10_effect_Release(
)
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Sch
ü
l
ler
d3d10/tests: Ad
d
ef
f
ect
s
h
ader test
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
co Schüller
d
3d10/t
e
sts: U
s
e a wrapper func
t
i
on for D3D10C
r
e
a
teEffectF
r
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüll
e
r
d
3
d10: Ad
d
D3D10_EOO_PA
R
SED_OBJECT_INDEX i
n
parse_f
x
10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schül
l
er
d3d10: Add
D
3D10_EOO_PARSED_OBJECT in parse_fx10_obj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d3d10
:
I
m
plement ID3D1
0
Ef
f
ectType::I
s
V
a
lid
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico
S
chü
l
le
r
d3d10
:
I
mple
m
ent ID3D10Effec
t
Pass
:
:GetPixelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10:
Implement ID
3
D
10Effec
t
Pass::GetGeome
t
r
y
ShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüll
e
r
d3d10
:
Implement I
D
3
D10EffectPass
:
:
GetVerte
x
Sh
a
d
er
D
e
s
c()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d1
0
: Pa
r
se
shaders in parse_fx10_local_variab
l
e
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10
:
Add anonymous s
h
aders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Sch
ü
ller
d3d
1
0
:
Parse effect shaders as ano
n
ymous
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schülle
r
d3d10: Reorder struct d3d10_effect_variable to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüller
user32: Add argument check for PTITLE
B
A
R
INFO in Get
T
itl
e
Bar
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add constant buffer stride t
e
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add Get
P
arentConstantBuffer()
ch
e
c
k
s to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chüller
d3d1
0
/tests
:
Add I
s
Vali
d
()
checks t
o
effect v
a
r
i
able
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3
d
10
/
tests: Ad
d
effe
c
t
v
ariable ty
p
e and
clas
s
t
e
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
er
d3d10: Initia
l
ize *->buffer
f
or all ef
f
e
c
t variables
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Schül
l
er
d
3
d10:
Improve constant buff
e
r
s
t
ride and
s
ize_un
p
acked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d3d
1
0
: Mar
k
annota
t
ion v
a
r
i
a
ble as anno
t
a
t
i
on
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
10: Implement
I
D
3
D
1
0
EffectVariable::
A
sSha
d
e
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d
3
d
10: Implement ID3D10EffectVariable:
:
AsSamp
l
e
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
e
r
d3
d
10:
Implement
I
D3D10
E
ffectVaria
b
l
e
::A
s
Rasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10Ef
f
ectVa
r
i
able::AsDepthStenc
i
l()
.
commit
|
commitdiff
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