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d3dcompiler: Implement ID3D11ShaderReflection::GetConversionInstructionCount().
2010-12-21
Rico S
c
hüller
d3
d
c
o
mpiler
:
I
m
plem
e
nt ID3D11Sha
d
e
rRe
f
lection::GetConversion
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Ri
c
o Schülle
r
d3dcompiler: Implement ID
3
D11ShaderRe
f
l
e
ction::Ge
t
M
o
vInstruc
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
R
ico S
c
hüller
d3dco
m
piler: Parse refl
e
ction STAT tag
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Sch
ü
ller
d
3dcom
p
iler: Use an iface
inst
e
ad of a vtbl pointer
.
.
.
commit
|
commitdiff
|
tree
2010-12-21
Rico Schüll
e
r
d3dcompiler: Use an iface in
s
tea
d
of a vtbl po
i
nter
.
.
.
commit
|
commitdiff
|
tree
2010-12-20
Rico Schüller
win
e
d
3d:
Fix memset size i
n
IWineD3DV
o
lume
I
mpl_Unma
p
.
commit
|
commitdiff
|
tree
2010-12-13
Rico Schüll
e
r
d3dcomp
i
l
er: Handl
e
TAG_OSG5 in D3
D
GetBlobPa
r
t()
.
commit
|
commitdiff
|
tree
2010-12-09
Ric
o
Schüller
d
3dcompiler:
Add initial r
e
flection parsing
.
commit
|
commitdiff
|
tree
2010-11-02
Rico
S
chüller
d3
d
compiler: A
d
d stub
ID3D11ShaderReflection inter
f
ace
.
commit
|
commitdiff
|
tree
2010-11-02
Ri
c
o Schüller
dxguid: Add
s
hader and dx11 include
s
t
o
dx10guid
.
c
.
commit
|
commitdiff
|
tree
2010-11-02
Rico S
c
hül
l
er
inc
l
ude: Add ID3D1
0
ShaderReflection1 in
t
erfac
e
.
commit
|
commitdiff
|
tree
2010-11-02
Rico S
c
hüller
include: Add ID
3
D
11ShaderRefle
c
tion interf
a
ce
.
commit
|
commitdiff
|
tree
2010-11-02
Rico Schül
l
er
d3dcompiler:
Add D3D
R
eflect() stub
.
commit
|
commitdiff
|
tree
2010-10-28
R
i
co
Schüller
i
n
c
l
u
de: M
o
ve D3D
_
PRIMITIVE t
o
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico
Schü
l
ler
i
n
clude: Move D3
D
_
P
RIMITIVE_TOP
O
LOGY t
o
d3d
c
ommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico S
c
hüller
include:
M
ov
e
D3D_SHADER_VA
R
IABLE_TYPE to d
3
dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
incl
u
de: Move
D
3D_SH
A
D
ER_INPUT_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Schüller
include:
M
ov
e
D3D_NAME to
d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-28
Rico Sch
ü
l
l
er
include: Mo
v
e D3D_RESO
U
RCE_R
E
TURN_TYPE to d3dcommon
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
i
nclude: Move D
3
D_REGISTER_C
O
MPONENT_TY
P
E to d3dco
m
m
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico Schüller
include: Move D3D_SRV_
D
IMENSION to d3dcomm
o
n
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
Rico
Schüller
inclu
d
e:
Move D3
D
_CBUFFER_TYPE to d
3
d
common
.
h
.
commit
|
commitdiff
|
tree
2010-10-26
R
i
co Schüller
incl
u
de: Move D3D_SHADER_VARI
A
BLE_CLA
S
S to
d
3
dco
m
mon
.
h
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schüller
d3d1
0
:
F
o
rward D3D10Get
S
h
aderDebugIn
f
o() to
d
3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico Schüller
d3d10: Forward D3
D
1
0GetInp
u
tAn
d
O
u
tputSignatureBlob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3d10: F
o
rward D
3
D10
G
etO
u
tputSignatu
r
eBlob
(
) to d3
d
c
o
m
p
i
l
er
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ül
l
er
d3d1
0
: Forward D3D1
0
Ge
t
InputSignatureBlob() to
d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3dcompiler/
t
e
s
ts: Add D3DCO
M
P
I
LER_STRIP_RE
F
LECTI
O
N_DATA
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
co Sc
h
üll
e
r
d3dco
m
piler/
t
ests: Add D
3
DCOMP
I
LER_STRIP_DEBUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
h
üller
d3dc
o
mpile
r
/t
e
sts:
Ad
d
D3DStripShader
(
) test
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dco
m
pil
e
r/tests
:
Add D3D_BLOB_
X
N
A_SHADER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d
3
d
c
o
mpile
r
/tests: Add
D
3
D
_
B
LOB
_
XNA_PREP
A
SS_S
H
AD
E
R
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dc
o
mpiler/tests:
A
dd D3D_BLOB_L
E
GACY
_
SHADER tes
t
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dcompiler/tests:
Add
D3D_B
L
O
B_DEBU
G
_
INFO t
e
st
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
l
l
e
r
d3dcomp
i
l
e
r/tests:
Add D3D_
B
LO
B
_ALL_SIGN
A
T
UR
E
_
BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dcompiler/te
s
ts: Add D3D_B
L
OB
_
P
A
TCH_CONST
A
NT_SIGNATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3d
c
ompiler/
t
ests:
Add D3
D
_BLOB_INPUT_AND_OUTPUT
_
SIGNATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üller
d3dcompiler/te
s
ts:
Add
D3D_BLOB_OUTPU
T
_S
I
GNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
i
c
o
Sch
ü
l
l
er
d
3
dcompi
l
er/te
s
ts: Add
D3D_B
L
OB_IN
P
UT
_
SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompiler/tests:
Add D3DGetBlobPart
(
) test
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
S
c
hüller
d3dcompiler: Implement
D
3
D
S
tripSha
d
er()
.
commit
|
commitdiff
|
tree
2010-10-13
Ri
c
o S
c
h
üller
d3d
c
ompil
e
r: Ad
d
D3D_BLOB
_
XNA_
S
HADER
t
o
D
3DGetBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico S
c
hüller
d3dcompiler
:
Add D3
D
_BLOB
_
XNA_PREPA
S
S_SHADER to
D
3DGetB
l
obPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompiler: Ad
d
D3D_BLOB_LEGAC
Y
_SHADER to D3DGetBlobP
a
rt()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüll
e
r
d
3
dcompile
r
: Add D3D_BL
O
B_ALL
_
SIGNATURE
_
BLOB to D3DGetBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co Sc
h
ü
ller
d3dcompiler: Add
D3D_BLOB_PATCH_CONSTANT_S
I
G
N
AT
U
RE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sc
h
üller
d3dcompiler
:
Im
p
lement D3DGe
t
DebugInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
c
o
S
chüller
d3dcompiler
:
Implement
D3DGetInputAndOutputSignatur
e
B
lob
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sc
h
üller
d3dcomp
i
l
e
r: Impl
e
ment D3DGetOutputSigna
t
ureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
c
hüller
d
3
d
c
o
mp
i
ler: Implement D3
D
G
e
t
I
nputS
i
g
n
atureBlo
b
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schülle
r
d3
d
compiler: Impleme
n
t D3D
G
etB
l
obPa
r
t()
.
commit
|
commitdiff
|
tree
2010-10-07
R
i
co Schüller
d
3d
c
ompiler: Add D3DGetBlob
P
art() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Ri
c
o Schüller
dxgi: Fix IWineD3DSwapChain_GetParent
(
)
call
.
commit
|
commitdiff
|
tree
2010-09-14
Rico
S
chüller
wine
d
3
d
: Add ar
g
um
e
nt check for
T
ype
t
o G
e
t/Se
t
Tex
t
ureStageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
R
ico
Sc
h
ü
ll
e
r
d3
d
compil
e
r: Add D3DCreat
e
Bl
o
b() t
e
st
.
commit
|
commitdiff
|
tree
2010-08-20
Rico S
c
hüller
d3d
c
ompiler:
A
dd D3DCreate
B
lob() decla
r
ati
o
n
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Sch
ü
ller
d3d10: Forwar
d
D
3D10CreateB
l
ob
t
o d3dcompiler_
4
3
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompi
l
er: I
m
plement ID3DB
l
o
b
::GetBuf
f
erSize()
.
commit
|
commitdiff
|
tree
2010-08-17
R
ico S
c
hüller
d3
d
compiler: Implement
I
D3DBlob:
:
Get
B
ufferPointer()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schül
l
er
d3dcompiler: Implement D3DCreateBlob(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico S
c
hülle
r
d3d10: Fix d3dcommon
.
h
inclusi
o
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
Schü
l
ler
d3d10:
A
dd a stu
b
ID3
D
1
0
ReflectShader impl
e
me
n
tati
o
n
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüll
e
r
d3d10:
Add the ID3D1
0
ShaderReflection
interf
a
c
e
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d
1
0: Ad
d
t
he ID3D10Shader
R
e
f
le
c
tion
C
onstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
S
c
hüller
d3d10
:
Ad
d
t
he ID3D1
0
S
haderRef
l
ecti
o
nVariabl
e
interf
a
ce
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
chüller
d3d10: Add the ID3D10ShaderReflectionTyp
e
interface
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d10: Add data and siz
e
c
h
eck to parse_dxb
c
()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schü
l
le
r
d3d10:
M
ove
some helper funcs
t
o
utils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico
S
chüller
wined3d:
A
dd GL
_
NV_point_spr
i
te extension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schül
l
e
r
wined3d: Improve fglrx glsl spam filte
r
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schül
l
er
d3
d
10: Add a
r
gumen
t
check to
I
D3D10Effect::G
e
t
TechniqueByName
(
)
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d1
0
/tests:
A
d
d
ID3D
1
0Effect::Get
V
ariableBy*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico
Schülle
r
d
3
d10: A
d
d
argument check in ID
3
D
10Ef
f
ec
t
:
:
GetVaria
b
leByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schü
l
ler
d
3d10: Imple
m
en
t
ID3D
1
0E
f
fect::GetVaria
b
leBySemanti
c
()
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o
Schü
l
ler
d3d10:
P
arse semantic in parse_f
x
10_local_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
Ri
c
o
S
chüller
ddraw
:
Change return to break in PixelFormat
_
Wine
D
3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o Schüller
d3d10: Imp
l
ement ID3DEffe
c
tVariabl
e
::GetOutputS
i
gnatureElem
e
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schü
l
ler
d3d
1
0: Implement ID3DEffectVariable
:
:
G
etInput
S
ign
a
t
u
reElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d
3d10:
M
o
ve the effe
c
t
s
h
ade
r
i
nput signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schüller
d3d1
0
: Fix
an E
R
R messag
e
i
n parse_f
x
1
0
_body()
.
commit
|
commitdiff
|
tree
2010-02-16
R
ico S
c
hüller
d
3d1
0
: Fix a Hea
p
Free()
in d3d10_effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schül
l
er
d
3
d10/tes
t
s: A
d
d ef
f
e
c
t shader te
s
t
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schül
l
er
d3d10/t
e
st
s
: Use a wr
a
pper func
t
ion for D3D10Cre
a
t
eEffectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Sc
h
üller
d
3
d10: Ad
d
D3D10_EOO_P
A
RSED_OBJECT_INDEX in
p
arse_fx10_ob
j
ect(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3
d
10: Add D3D10_EO
O
_
P
A
R
SED_OBJEC
T
i
n
parse_fx10_obj
e
c
t
()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d
3
d
1
0: Impl
e
me
n
t ID3D10Effe
c
tType::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co
Schüller
d3
d
10: Impleme
n
t ID3D10Ef
f
ectPass::GetPixelShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ic
o
Schül
l
er
d
3d10: Implement ID3D
1
0EffectPas
s
::GetGeom
e
tryShaderDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sch
ü
ller
d3d10: Implement ID3D10Eff
e
ctPass:
:
GetVertexShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d3d10: Parse shad
e
rs in parse_fx10_lo
c
a
l
_var
i
able()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Sc
h
ü
ller
d3d10: Add
anonymous shader
s
.
commit
|
commitdiff
|
tree
2010-01-11
R
ico Schüller
d3d10: P
a
rse effec
t
shaders as anonymous s
h
ad
e
rs
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüll
e
r
d3d10: Reorder struct d3d10_
e
ffe
c
t_variabl
e
to ma
k
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Schüller
user32: Add arg
u
ment
check
for PTITLEBA
R
INFO in G
e
tTitl
e
BarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schüller
d3
d
10/
t
ests: Add const
a
nt bu
f
f
er
s
tride
test
.
commit
|
commitdiff
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tree
2009-11-03
Rico Schülle
r
d3d10/
t
ests: Add
G
e
tParentConstan
t
Buff
e
r
() c
h
e
c
ks to
.
.
.
commit
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commitdiff
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tree
2009-11-03
Rico Schül
l
er
d
3d10/tests: Add IsVa
l
id()
c
h
ecks to
eff
e
ct variable
.
.
.
commit
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commitdiff
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tree
2009-11-03
Rico Schül
l
e
r
d
3d
1
0/tests: Add effe
c
t
v
ariable type and class test
.
commit
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commitdiff
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tree
2009-11-03
Rico Schül
l
er
d3d10:
I
nitialize *->buffer for all e
f
fect var
i
ables
.
commit
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commitdiff
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tree
2009-11-03
Rico Schül
l
er
d3
d
10: Improve
constant buffer stride and siz
e
_unpacked
.
.
.
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