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shell32: Put the temp directory inside the user profile directory.
2010-01-25
Rico Schü
l
l
er
d3d10: Add D3D10_EOO_PARS
E
D_
O
BJECT_INDEX in parse_fx10_o
b
ject()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add
D
3D10_EOO_PARSED
_
O
B
JECT in parse_fx10_object(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d1
0
: Implement ID3D10Eff
e
ctTy
p
e::
I
s
Valid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: I
m
plemen
t
ID3
D
10EffectPass::Ge
t
PixelSh
a
derDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schü
l
ler
d3d10: Implement I
D
3D10EffectPass::G
e
t
GeometryShaderD
e
sc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o
S
chüller
d3d
1
0: Implemen
t
ID3D10Ef
f
ectP
a
ss::GetVertexShad
e
rDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schüller
d
3d10: Parse sh
a
d
e
rs
in parse_fx
1
0_
l
ocal
_
variabl
e
()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d3
d
10
:
Add
a
nonymous sh
a
ders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Sc
h
üller
d3d
1
0: P
a
rse effect
s
haders as
anonym
o
us shad
e
r
s
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schül
l
er
d3d10: Re
o
rder struct d3d10
_
effect_varia
b
l
e
to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
ü
l
l
e
r
use
r
32: Add ar
g
ument chec
k
for PTITLEBARIN
F
O in Ge
t
TitleBar
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ri
c
o Schüller
d3d10/test
s
: Ad
d
co
n
stant buffer stride test
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d
3
d10/
t
ests
:
A
dd GetParentConst
a
ntBuff
e
r(
)
c
h
ecks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add IsVali
d
() che
c
ks to
effect
variab
l
e
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Ric
o
Schüller
d3d10/tests
:
Add
e
ffect variable typ
e
and
c
lass test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sch
ü
ll
e
r
d3d10: In
i
tialize *->b
u
ffer for all
effec
t
variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
S
chüller
d
3
d10: Improv
e
constant buf
f
er stride
a
nd siz
e
_unpacked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co S
c
h
üller
d3d10: Mark
annotation variable as annotati
o
n
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o S
c
h
ü
ller
d3d
1
0: Implement ID3D10
E
ff
e
ctVariable::AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d10: Implemen
t
ID3
D
10Effec
t
Va
r
iable::AsSampler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3
D
10EffectVariabl
e
:
:
A
s
Ra
s
t
e
r
i
zer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d
3
d10: Impleme
n
t
ID3
D
10EffectVariab
l
e::
A
s
DepthStencil()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ico Sc
h
üll
e
r
d3d10:
I
m
plemen
t
ID3D10EffectVaria
b
le::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID3D10EffectVariable::As
C
onstant
B
uffer(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hül
l
er
d3d10:
Imple
m
ent ID3D10EffectVariable
:
:AsDep
t
hStenc
i
lView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sch
ü
ller
d3d10:
Implement ID3D10EffectVariable::AsRende
r
T
ar
g
e
t
View()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d
3
d10: Implement ID3D10EffectV
a
riable
:
:A
s
ShaderRe
s
ource()
.
commit
|
commitdiff
|
tree
2009-10-28
R
ic
o
Sch
ü
ller
d3d10: Implement I
D
3D
1
0Effec
t
Va
r
iabl
e
::AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d
3d10:
Fix a Heap
F
ree(
)
in d3d10_effect_
R
elea
s
e()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10:
I
mprove set_variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0:
A
d
d
ID3D10EffectShaderVa
r
ia
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add
ID3D10EffectDepthStencilView
V
a
r
i
a
ble
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Ad
d
ID3D
1
0Effec
t
RenderTa
r
getViewVariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d
3
d10: Add ID3
D
10Eff
e
ctShader
R
esourc
e
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o
Sc
h
üller
d3d10: Add
I
D3
D
1
0EffectStringVa
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d3
d
10
:
A
d
d ID3D10Effect
S
a
mplerVariabl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d1
0
: Add ID3D10Eff
e
ctRasterizerVaria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
ler
d3d10:
A
dd ID3D1
0
EffectDe
p
thStencilVar
i
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schüller
d3d
1
0: Add ID3D10EffectBlend
V
aria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d3d10: Improve ID3D10Effe
c
t::
G
etVari
a
bleByNam
e
()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
üller
d
3d10: Implement ID3D10Effect::Ge
t
VariableByIndex()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüller
d
3d10: Parse lo
c
al_
v
ariables
.
commit
|
commitdiff
|
tree
2009-10-26
Rico
Sc
h
üller
d
3
d1
0
: I
m
prov
e
p
a
r
s
e_fx10_type
(
)
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sch
ü
ller
d
3d10:
Ad
d
matrix
c
olumn ma
j
or p
a
rsin
g
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Sc
h
ü
l
ler
d3d10: Improve d3d10_v
a
riab
l
e_type()
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sc
h
ü
l
l
er
d3d10/tests
:
Add ID3D1
0
Effect
V
ari
a
b
le::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d
3d10
/
tests: A
d
d v
a
riable member test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Sc
h
ül
l
e
r
d3d10: Im
p
leme
n
t ID3D10EffectCo
n
stant
B
uffer::Ge
t
ParentC
o
nsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Ric
o
Schüller
d3d10: Implement
I
D
3
D10
E
ffe
c
tVariabl
e
::GetElement(
)
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d
3
d
10/tests:
Ad
d
variable
t
ype tes
t
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schüller
d3d10/tests: A
d
d cons
t
ant b
u
ff
e
r type test
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schüller
d3d10: Re
m
ove double d
e
clared
vari
a
ble i
n
parse_
f
x10_
v
ar
i
ab
l
e()
.
commit
|
commitdiff
|
tree
2009-10-01
R
ico
Schüller
d3d10: Imple
m
ent ID3D10EffectV
a
riable::GetMemberBySema
n
tic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d
1
0: Implement
I
D3D10EffectVariab
l
e::GetMemberByName()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10
:
Im
p
le
m
ent ID3D10Ef
f
ectVariable::G
e
tMemberByI
n
dex
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
chüll
e
r
d3d10: I
m
p
l
em
e
nt ID3D1
0
E
f
f
ectType::GetMemberTyp
e
BySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
er
d3d10: Implem
e
nt ID3D10EffectType:
:
Ge
t
Memb
e
rTypeByName()
.
commit
|
commitdiff
|
tree
2009-10-01
R
i
c
o
Sc
h
üller
d3d10: Implement ID3D10Effe
c
tTyp
e
:
:GetMe
m
berTypeByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10:
Add nu
l
l_type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
S
c
h
üller
d3
d
10: Improve ID3D
1
0Effect
T
ype::GetMemberNam
e
()
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o
S
chüller
d
3d10: Imp
l
ement ID3D1
0
E
f
fectType::GetM
e
mberSeman
t
i
c
()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d
3
d10: Implemen
t
ID3D
1
0Effect
T
y
p
e::G
e
tMemberName()
.
commit
|
commitdiff
|
tree
2009-09-30
R
ic
o
Sc
h
üller
d3d10: Forward
I
D3D10EffectVariable
f
unctions from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
R
i
co Schüll
e
r
d3
d
10: Mak
e
the const
a
nt buffer
a
varia
b
le
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schül
l
e
r
d3d
1
0:
P
arse constant
b
uffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10:
Add th
e
D
3D10_CBUFF
E
R_
T
Y
PE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schü
l
le
r
d3d10:
R
ename ConstantBuffe
r
's varia
b
le
t
o
member
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
opengl32/tests: Improve test for wglMa
k
eCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schülle
r
gdi32: C
h
eck the c
u
rrent context
in wglMakeCurrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Sch
ü
ller
w
i
ne
d
3d: Don't ca
l
l
wglMakeCur
r
ent(N
U
LL, NULL)
i
n context_
s
e
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schü
l
l
er
wined3d: Fi
x
s
h
ade
r
s
pam
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schüller
d3d10: Impl
e
ment ID3D10Eff
e
ctVaria
b
le::Ge
t
Desc()
.
commit
|
commitdiff
|
tree
2009-09-11
Rico Schülle
r
d3d10: Add v
a
r
iable
s
ema
n
tic parsi
n
g
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
S
c
h
ü
ller
d
3d10: Implement
I
D3D10EffectCons
t
antB
u
ffer::
G
etAnn
o
tatio
n
B
y
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schüller
d3d10: I
m
plement ID3
D
10EffectVariabl
e
::Ge
t
Annotat
i
onByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schülle
r
d3d10: Impl
e
m
ent ID3D10EffectPass::GetAnnotation
B
yName()
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico
S
c
hüll
e
r
d
3
d10: Imple
m
ent ID3D10Eff
e
c
t
Techn
i
que
:
:GetAnn
o
tatio
n
ByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
S
chül
l
er
d
3
d10:
Implement ID
3
D
1
0EffectConstantB
u
ffer::GetAn
n
ot
a
tionBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o Schüller
d3d10: Imple
m
e
n
t ID3D10E
f
fectVar
i
able::Ge
t
AnnotationB
y
Index()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schülle
r
d3d10: I
m
plement ID
3
D
10EffectPass::GetAnnotationB
y
Index()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schül
l
er
d3d10: Implement ID
3
D10EffectTechnique::GetA
n
n
otationByInde
x
()
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Sch
ü
ller
d3
d
10: Imp
l
ement annotation parsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico S
c
h
ü
ller
d3d1
0
: Reorder
s
ome functions
.
commit
|
commitdiff
|
tree
2009-09-09
Rico S
c
hüller
d3d10: A
d
d
i
nitial type parsi
n
g
c
o
de
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Sc
h
üller
d
3
d10
:
Add argum
e
n
t
check in ID3D10Effe
c
tPass::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Sch
ü
ller
d3d10: Add argumen
t
check in ID
3
D10E
f
fec
t
Technique
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
Rico Schül
l
e
r
d3d10: Ad
d
null
objects fo
r
te
c
hnique, pass, local_bu
f
fer
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
R
ico Schülle
r
w
i
ned3d: Add WINED
3
D
_
SM4_OP_MIN
.
commit
|
commitdiff
|
tree
2009-08-28
Rico
S
ch
ü
l
l
er
wined3d: Add WINED3D_SM4_OP_MAX
.
commit
|
commitdiff
|
tree
2009-08-27
Rico Schüller
d
3
d10: Parse variable fl
a
g
.
commit
|
commitdiff
|
tree
2009-08-27
Ri
c
o Schüller
d3
d
10: Identif
y
so
m
e
m
o
re
u
nkn
o
w
ns in p
a
rse_fx10
.
commit
|
commitdiff
|
tree
2009-08-21
R
ico Schüller
d3d10
:
Implem
e
nt GetCo
n
stan
t
B
u
ff
e
rByInd
e
x
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schüller
d3d10:
I
mplem
e
nt Ge
t
Constan
t
Buf
f
e
r
ByName
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schü
l
ler
d3d10: Add ID3D10EffectCons
t
antBuffer
V
t
bl
.
commit
|
commitdiff
|
tree
2009-08-21
Rico Schüller
d3d10: Add annota
t
ion skip
p
ing
.
commit
|
commitdiff
|
tree
2009-08-19
R
ico
Schü
l
l
e
r
w
i
ned3d: Fix some che
c
kGLcalls
.
commit
|
commitdiff
|
tree
2009-07-15
Rico Schüller
d3d
1
0
:
Rename
struct d3d
1
0_ef
f
ect_variable to
struct
.
.
.
commit
|
commitdiff
|
tree
2009-06-11
Rico Schüller
wine
d
3
d
: Don't all
o
w a nega
t
ive lock_count in
b
uffer_Unmap
.
commit
|
commitdiff
|
tree
2009-06-01
Rico Schüller
d3d1
0
:
Replace a few more unk
n
own
i
n parse_fx10
.
commit
|
commitdiff
|
tree
2009-06-01
Rico
S
chüller
d3d10: Improv
e
pars
e
_fx10
.
commit
|
commitdiff
|
tree
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