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d3d10: Implement ID3D10Effect::GetVariableBySemantic().
2010-05-06
Ric
o
Schül
l
er
d3d10
:
Implement ID3D10Eff
e
c
t
::GetVariableBySeman
t
i
c
()
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Sch
ü
ller
d
3
d10: Parse semant
i
c i
n
p
a
rse_fx10_local_vari
a
ble()
.
commit
|
commitdiff
|
tree
2010-05-03
R
i
co Schüller
ddraw: Change
r
eturn to
break in Pi
x
el
F
ormat_WineD3DtoD
D
()
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico Sc
h
ü
l
ler
d3d10: Implement ID3DEffect
V
ariable::GetOutputSignatureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o
Schüller
d3
d
10: I
m
plem
e
nt
ID3DEffectVa
r
i
a
ble:
:
GetInputSignatureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico
S
c
hüller
d3d10:
M
ov
e
t
he effect
s
hader
i
nput signature
i
n
to
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schül
l
er
d3d10: Fix an ERR m
e
ssage in
p
arse_
f
x1
0
_
b
ody()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10: Fix a
H
eapF
r
e
e
(
)
in d3d
1
0_effect_R
e
le
a
se()
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3
d
10/
t
ests: Add effect shader test
.
commit
|
commitdiff
|
tree
2010-02-12
Ric
o
Sc
h
üller
d3d10/tests
:
Use
a
wrapper fun
c
tion
for D3D10Cre
a
teEffectFr
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10
:
Add
D
3
D10_EO
O
_PA
R
SE
D
_OBJECT_I
N
DEX in p
a
rse_fx10
_
obj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d
1
0: Add D3D10_EO
O
_PARSED_OBJECT in p
a
rse_fx10_o
b
ject()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
Sch
ü
ller
d3
d
10: Implement ID3D10Effec
t
Type:
:
IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schü
l
ler
d3d10:
Imple
m
ent ID3D10Effec
t
Pass::Get
P
ixelS
h
aderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Schüller
d
3
d10: Implemen
t
ID3D10EffectPass::GetGeo
m
etryShaderDesc
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
R
i
co Sc
h
ü
l
ler
d3d10: Implement I
D
3D10EffectPa
s
s::GetVertexShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Schü
l
ler
d3
d
10: Pa
r
se s
h
a
d
e
r
s in parse
_
fx10_local_v
a
r
i
able()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Add an
o
n
y
mous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10:
Pa
r
se e
f
fect
s
haders a
s
ano
n
ymou
s
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Ri
c
o Schülle
r
d3d10: Reorder str
u
ct d3d10_effect_varia
b
le to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Ri
c
o Schüll
e
r
user32: Add argume
n
t check for PT
I
TLEBARINFO in Ge
t
TitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/te
s
ts
:
A
dd c
o
nstant
buffer
s
tride te
s
t
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d10/
t
ests: A
d
d GetParentCons
t
a
ntBuff
e
r()
checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add IsValid()
check
s
to
e
f
fect
va
r
iable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
c
o Sc
h
ü
l
l
er
d3d10/tests
:
Add e
f
fect
v
ariabl
e
type and clas
s
test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d1
0
: Ini
t
ialize *->buffer for all
eff
e
ct varia
b
les
.
commit
|
commitdiff
|
tree
2009-11-03
R
ico
Schüller
d3d10: Impro
v
e constant b
u
ff
e
r st
r
i
d
e and siz
e
_u
n
p
ac
k
ed
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schüller
d3d10:
M
ark annotation variab
l
e as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10: Implement ID3D10
E
ffectV
a
ria
b
le::AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Sc
h
ülle
r
d3d10: I
m
plement ID3D10EffectVari
a
ble::AsSam
p
ler()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3d1
0
: Implem
e
nt
ID3D10EffectVari
a
ble::AsRasterizer
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10
:
I
mplement ID3D10EffectVariable::AsDe
p
thStenc
i
l(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3
d
1
0
: Implement ID3D
1
0Effect
V
ariable::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o Sch
ü
ller
d3d10: Implemen
t
ID3D10Eff
e
ctVar
i
a
ble::
A
sConstantB
u
ffer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
Sch
ü
ller
d3
d
1
0
:
Implem
e
nt ID3D10EffectV
a
riable::AsDep
t
hStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10: Implemen
t
ID3D10EffectVariable:
:
AsRender
T
arg
e
tView
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: I
m
pleme
n
t
I
D
3D1
0
EffectVaria
b
le
:
:AsShaderResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: Implement ID3D1
0
Effect
V
ari
a
ble::AsSt
r
ing()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
c
hüller
d3d10: Fix a He
a
p
F
ree()
i
n d
3
d1
0
_effect_Release(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Improve set_variable
_
vtb
l
(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
h
üll
e
r
d3d10: A
d
d ID3D10EffectS
h
ad
e
rVariab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID
3
D
10EffectDepthSte
n
cilViewVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d3d10: Add ID3D10E
f
fec
t
RenderTar
g
etViewVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico
S
c
hüller
d3d1
0
: Add ID3D10Ef
f
ectS
h
ade
r
Re
s
ourceV
a
riabl
e
V
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
er
d3d10: Ad
d
ID3D10E
f
fectStri
n
gVariableVt
b
l
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d3
d
1
0:
Add ID3D10Effect
S
amplerVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
S
chüller
d3d10: Add ID3D10
E
ffectR
a
sterizerVariab
l
e
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schül
l
er
d3d10: Add ID3D10Eff
e
c
t
DepthStenc
i
lVar
i
ableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: A
d
d ID3D1
0
EffectBlendVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sc
h
ülle
r
d3d
1
0:
Improve ID3D
1
0Effect::GetVariableB
y
Name()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3
d
1
0
:
Implement
I
D3D
1
0Effect::GetVariabl
e
By
I
n
dex(
)
.
commit
|
commitdiff
|
tree
2009-10-26
Ric
o
Sc
h
üller
d3d
1
0
:
P
a
rse local_v
a
ria
b
l
es
.
commit
|
commitdiff
|
tree
2009-10-26
Rico Schüll
e
r
d3d10: Improve par
s
e
_
fx10_
t
ype(
)
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Schüller
d
3
d
10: Add matrix
column major pars
i
n
g
.
commit
|
commitdiff
|
tree
2009-10-26
Rico S
c
hül
l
er
d3d10: Improve d3d1
0
_variable
_
type(
)
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schü
l
ler
d3d10/tests: Add ID3D10E
f
fectVariable::GetElement(
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
Rico
S
ch
ü
ller
d3d10/tes
t
s:
A
dd var
i
able member test
.
commit
|
commitdiff
|
tree
2009-10-22
Rico Schüller
d3d10: Implement ID3
D
10Effec
t
C
onsta
n
t
Buffer::GetParentConsta
.
.
.
commit
|
commitdiff
|
tree
2009-10-22
R
ico Schüller
d3
d
10: I
m
p
l
ement
I
D3D10Effec
t
Var
i
a
b
le::Ge
t
Element()
.
commit
|
commitdiff
|
tree
2009-10-07
Rico Schü
l
ler
d3d10/t
e
s
ts:
A
d
d variab
l
e
type tes
t
.
commit
|
commitdiff
|
tree
2009-10-07
R
ico
S
c
hüller
d3d10/tests: Add co
n
stant buff
e
r type test
.
commit
|
commitdiff
|
tree
2009-10-01
Ri
c
o
Schüller
d3d10: Remove double
d
ecla
r
e
d
variable in par
s
e_f
x
10_var
i
ab
l
e()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüll
e
r
d3
d
10:
Impleme
n
t ID3D10EffectVaria
b
le::GetMemberBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico S
c
hüller
d3d10: Implement I
D
3D10EffectVariable::
G
e
t
Mem
b
erBy
N
ame(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Sc
h
üller
d3d10: I
m
plement ID3D10Effect
V
ar
i
able::GetMemberByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d
3
d10: Impl
e
ment ID
3
D
10EffectType:
:
GetMemberTypeBySemantic()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Sc
h
ü
l
ler
d
3
d10: Implement I
D
3D10EffectType::GetMe
m
berTypeByN
a
me
(
)
.
commit
|
commitdiff
|
tree
2009-10-01
Rico
Schüller
d3d10: Implement ID3D10EffectType::G
e
tMemberTypeByIndex()
.
commit
|
commitdiff
|
tree
2009-10-01
Ric
o
Schü
l
l
er
d3d10
:
Add null_type
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schül
l
e
r
d3d10: Improve ID3D10EffectType
:
:Ge
t
M
e
mbe
r
Name()
.
commit
|
commitdiff
|
tree
2009-10-01
Rico Schüller
d3d10: Implement ID3D10EffectType::GetMemberSemantic()
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Sch
ü
l
ler
d
3
d10: Implement ID3D10Effe
c
tTy
p
e::Ge
t
Me
m
berNam
e
()
.
commit
|
commitdiff
|
tree
2009-09-30
Ric
o
Schüller
d3
d
10: Forward ID3D10
E
f
fectVariable
functions
from
.
.
.
commit
|
commitdiff
|
tree
2009-09-30
R
ico Schüller
d3d10: Make the constant buf
f
er a variable
.
commit
|
commitdiff
|
tree
2009-09-30
Ri
c
o Schüller
d3d10: Parse
co
n
s
t
a
n
t
b
u
ffer type
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Add
t
he D3D10_
C
BUFFER_TYPE enum
.
commit
|
commitdiff
|
tree
2009-09-30
Rico Schüller
d3d10: Rename
C
onstantBuffer's variable
t
o m
e
mber
.
commit
|
commitdiff
|
tree
2009-09-22
Rico S
c
hüll
e
r
opengl32/tests: Im
p
r
ov
e
test fo
r
wglM
a
keCurrent
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schül
l
er
g
d
i32: Che
c
k
the cur
r
en
t
context
in wglMakeCurrent()
.
commit
|
commitdiff
|
tree
2009-09-22
Rico Schüller
wined3d: Don
'
t
c
a
ll wglMakeCurrent(NULL,
NULL) in context_se
.
.
.
commit
|
commitdiff
|
tree
2009-09-18
Rico Schü
l
ler
wi
n
ed3d: Fix shader spam
.
commit
|
commitdiff
|
tree
2009-09-11
Ric
o
Schül
l
er
d3d10: Imple
m
ent
ID3D10Effect
V
ariab
l
e::Get
D
esc()
.
commit
|
commitdiff
|
tree
2009-09-11
R
i
co
S
c
hül
l
er
d3d
1
0: Add var
i
able sem
a
ntic
p
arsing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schü
l
le
r
d
3
d10: Implement ID3D10EffectCo
n
stantBuffe
r
::Ge
t
Annotatio
n
By
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schüller
d3d10: Impleme
n
t ID3D
1
0EffectVaria
b
le::GetAnn
o
tation
B
yName()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schü
l
l
er
d3d10: Imp
l
em
e
nt
ID3D10Effec
t
Pa
s
s::GetAnnotationByName()
.
commit
|
commitdiff
|
tree
2009-09-10
Ri
c
o
S
chül
l
er
d3d10:
I
mpl
e
ment ID3
D
1
0
Ef
f
ectT
e
chnique::GetAnnotationByN
a
me()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Schüller
d3d10: Implement I
D
3D10EffectConstantBuffer::GetAnn
o
t
a
tionBy
.
.
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Sc
h
üller
d3
d
10: I
m
p
lem
e
nt ID3D10E
f
fe
c
tVariable::GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Rico Schül
l
e
r
d3d10: Imp
l
e
m
en
t
ID3
D
10Effec
t
P
a
ss::GetAnn
o
t
ationByInde
x
()
.
commit
|
commitdiff
|
tree
2009-09-10
R
ico Schüller
d3d10:
I
mplement ID
3
D
1
0EffectTechnique:
:
GetAnnotationByIndex()
.
commit
|
commitdiff
|
tree
2009-09-10
Ric
o
Sch
ü
ller
d3d10:
I
mple
m
ent annotation par
s
ing
.
commit
|
commitdiff
|
tree
2009-09-10
Rico
Schül
l
er
d
3
d10: Reo
r
d
er som
e
functions
.
commit
|
commitdiff
|
tree
2009-09-09
Rico Schüller
d3d10: Add in
i
tial type
p
a
rsi
n
g code
.
commit
|
commitdiff
|
tree
2009-08-31
R
i
co Schü
l
ler
d
3
d1
0
: Add argument check
in ID3D10
E
ffectPass::GetDesc
.
commit
|
commitdiff
|
tree
2009-08-31
Rico S
c
hü
l
ler
d3
d
10: Add argume
n
t c
h
eck i
n
I
D
3D
1
0EffectTechniq
u
e
.
.
.
commit
|
commitdiff
|
tree
2009-08-31
Ric
o
Schüller
d3d10:
Add null objects for techni
q
ue
,
pass, local_b
u
ffer
.
.
.
commit
|
commitdiff
|
tree
2009-08-28
R
ico Schülle
r
wined3d: Add WINED
3
D_SM4_OP_MIN
.
commit
|
commitdiff
|
tree
2009-08-28
Rico Sch
ü
ll
e
r
wined3d: Add WINED3D
_
SM4_
O
P
_
MAX
.
commit
|
commitdiff
|
tree
2009-08-27
Rico S
c
hüll
e
r
d3d10: Parse
va
r
i
able flag
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