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usp10: Keep the levels array in more cases.
2011-11-14
D
a
niel Scharrer
include: Don't use min/max in d3dx9
m
ath
.
in
l
a
s they
.
.
.
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2011-06-03
Daniel
S
charrer
in
c
lude: In
c
lude math
.
h
in d3dvec
.
inl as it us
e
s
sqr
t
()
.
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commitdiff
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tree
2011-06-03
D
aniel Scharrer
include: Fix compile error in d3dtypes
.
h for c++ programs
.
.
.
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