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d3d10core: Implement ID3D10Buffer::Unmap().
2010-10-15
R
ico
S
chüller
d3d10: F
o
rwa
r
d D3D10GetShad
e
rDe
b
ugInf
o
() to d3dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d
3d10: Forward D3
D
10GetInpu
t
AndOu
t
p
u
tS
i
gnatureBlob
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3d
1
0:
F
o
rwar
d
D3D10GetOutpu
t
SignatureBlob()
t
o d3dcompi
l
e
r
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hüll
e
r
d3d10: Forward D3D10Ge
t
InputSignat
u
reBlob() to
d
3
dcompiler
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schülle
r
d3dcompiler/tests: Add D3DCOMPIL
E
R_STRIP_
R
EFLECTION_
D
A
T
A
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
üll
e
r
d3dc
o
mpile
r
/
tests: Add
D
3DCOM
P
ILER_STR
I
P
_DEBUG_INFO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dco
m
p
iler/tests
:
Add D3DS
t
ripShader(
)
test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüller
d
3
dcompiler/tes
t
s: Ad
d
D3D
_
BLO
B
_XNA_SHADER
test
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d3dc
o
mpiler/tests: Add D3D_BL
O
B_XNA_
P
REPAS
S
_SHADER
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
l
ler
d3dcom
p
iler/tests: Add D
3
D_BLOB
_
L
EGA
C
Y_SHA
D
ER test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ll
e
r
d3dcompiler/tests: Add D3D_BLOB
_
DEBUG_INFO test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico S
c
hü
l
ler
d
3
d
c
o
mpiler/tests: A
d
d D3D_BLOB_
A
LL_SIGNATURE_
B
LOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
S
c
hü
l
l
e
r
d3dcomp
i
ler
/
te
s
ts: Add D
3
D_BLOB_PATCH_
C
ONSTANT_SIGNATURE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sc
h
ü
ller
d3dcompi
l
er/te
s
ts: Add D3D_BLO
B
_INPUT_AND
_
OUTPUT_SIGNATURE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
Schüller
d3dcom
p
iler/tests: A
d
d D3D_BLOB_OUT
P
UT_SIGNA
T
URE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chüll
e
r
d3
d
co
m
piler/tests:
Add D3D_BLOB_INPUT_
S
IGNATURE_B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d
3
dcom
p
iler/tests: A
d
d D
3
DGe
t
BlobP
a
rt() test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schül
l
er
d
3
dc
o
mpile
r
: Implement D3DStripSha
d
er()
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
c
o
Schüller
d3dcompiler: Add D3D_BLOB_XNA_SH
A
DE
R
to D3
D
GetBlob
P
ar
t
()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Sc
h
üller
d
3dc
o
m
piler: Add D3
D
_BLOB_XN
A
_
PREPASS_SHADER to D3DGetBlobP
a
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
i
co
Schülle
r
d3dcompile
r
:
Add
D
3
D
_
BLOB_LEGACY_S
H
ADER to D3D
G
etBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schülle
r
d3dcompiler:
A
dd
D3
D
_BLOB_ALL_SI
G
NATURE_
B
LOB
t
o
D3D
G
e
tBlobPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dcompi
l
er: A
d
d D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Ric
o
Schüller
d3dcomp
i
le
r
:
Impleme
n
t D
3
DGetDebugInfo
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico Schüller
d3
d
c
ompil
e
r: Imple
m
ent D3DGetInpu
t
An
d
O
u
tputSignatureBl
o
b()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3dcompiler: Implement
D
3
DGe
t
O
u
tputSignat
u
reBl
o
b
()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompiler: Implemen
t
D3DGetInputSignatureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
R
ico
S
c
hüller
d3dcompiler: Implement
D3DG
e
tBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Sc
h
üller
d
3
dcompiler:
Ad
d
D3DGet
B
lobPart() stub
.
commit
|
commitdiff
|
tree
2010-09-27
Ric
o
Schüller
dxg
i
: Fix IWineD3DS
w
apChain_GetParent(
)
c
a
ll
.
commit
|
commitdiff
|
tree
2010-09-14
Rico Schü
l
le
r
wined3d: Add argument c
h
eck
for Ty
p
e to G
e
t
/SetTextureStageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3dcompiler
:
Add D3DCre
a
teBlob(
)
test
.
commit
|
commitdiff
|
tree
2010-08-20
Ri
c
o Sc
h
üller
d3dcompiler: Add D3DC
r
e
ateBlob() decl
a
rat
i
on
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schü
l
ler
d
3d10: Forward D
3
D10CreateBlo
b
to
d
3dco
m
piler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Ric
o
Schüller
d3dcompiler: Implement ID3DBlob::GetBuf
f
erSize
(
)
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d
c
o
mpiler: Implement ID3DB
l
ob::GetBuf
f
erPointe
r
()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico S
c
hüller
d
3
d
compiler: Imp
l
ement D
3
DCr
e
ate
B
lob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10
:
Fix d3dcommon
.
h
i
nc
l
usion
.
commit
|
commitdiff
|
tree
2010-07-23
Ric
o
Sc
h
üller
d3d10: Add
a
stub ID3D10ReflectShader impl
e
menta
t
i
on
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: A
d
d the ID3D10Sha
d
erRe
f
lection interface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: Add
t
he ID3D10ShaderRefl
e
ctionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o
Schüller
d3d10: Add the ID3D10ShaderReflectionVariable interfa
c
e
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Sc
h
üller
d3d10: A
d
d the ID3D10ShaderRefl
e
cti
o
nTy
p
e inte
r
face
.
commit
|
commitdiff
|
tree
2010-07-21
Ric
o
Schülle
r
d3d10:
A
dd data a
n
d size check to parse
_
dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico
Sc
h
ü
l
ler
d
3
d
1
0:
Mo
v
e some helper funcs to u
t
ils
.
commit
|
commitdiff
|
tree
2010-07-19
Rico Schüller
win
e
d3d: Add GL
_
N
V_point_sprite extens
i
on
.
commit
|
commitdiff
|
tree
2010-06-15
Rico Schül
l
e
r
wined
3
d:
I
mprove
fglrx glsl spam
filter
.
commit
|
commitdiff
|
tree
2010-05-17
R
ico
Schüll
e
r
d3d10: A
d
d argument check to
ID3D10
E
ffect::GetTe
c
h
niqueByName()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d
1
0/te
s
ts
:
Add ID3D10Ef
f
ect::GetVaria
b
leBy*() tes
t
.
commit
|
commitdiff
|
tree
2010-05-06
Ri
c
o Schüller
d3d10
:
Add
argum
e
nt check in ID3D10Eff
e
ct::GetVariableByNam
e
()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d
1
0: Imp
l
ement ID3D10Effect::GetVar
i
ableBySemantic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d10: Parse
s
e
mantic
in parse_fx
1
0_local_v
a
ri
a
ble()
.
commit
|
commitdiff
|
tree
2010-05-03
Ric
o
Sch
ü
ller
ddraw: Change
return
to break in PixelFormat_W
i
n
eD3Dt
o
DD(
)
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sc
h
üller
d3d10: Implement ID3DEffectVaria
b
le
:
:
GetOutputSignatu
r
eEle
m
e
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ri
c
o
S
chül
l
er
d3d10:
Implement ID3D
E
ffectVariabl
e
::GetInpu
t
Sig
n
a
t
ure
E
lem
e
n
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10:
M
ove
t
he effe
c
t sh
a
d
e
r input signature into
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Ric
o
Schü
l
ler
d3d10: Fix an ERR mes
s
age in p
a
rse_fx10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
R
i
co S
c
hüller
d3d
1
0
:
Fix a HeapFree()
i
n
d3d10_effect_Relea
s
e()
.
commit
|
commitdiff
|
tree
2010-02-12
R
ico Schüller
d3
d
10/tests: Add effect shader
test
.
commit
|
commitdiff
|
tree
2010-02-12
R
i
co Schüll
e
r
d3d10/tests: Use a
wrapper function for D3D10CreateE
f
fectFro
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico S
c
hüller
d3
d
1
0
:
Add D3D10_EOO_PARSED_OBJEC
T
_INDE
X
in p
a
rse_
f
x10_
o
bj
e
ct()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schülle
r
d3d10
:
Add D3D10_EOO_PAR
S
ED_OBJECT in pa
r
s
e
_fx10_obje
c
t
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d
3d10: Imp
l
ement ID3D10Effec
t
Type::
I
s
Vali
d
()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Sch
ü
lle
r
d3d10: Implement
I
D
3D10EffectPass::Get
P
ix
e
lShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o Schüller
d3d1
0
: Implement ID3D10EffectPass
:
:Ge
t
GeometrySha
d
erDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico Schülle
r
d3d10
:
I
m
plement ID3D10Effec
t
Pass
:
:GetVertexShaderDes
c
()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10: Parse shaders in pars
e
_fx10_loc
a
l_
v
ari
a
ble()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Sc
h
ül
l
er
d
3
d10: Add anonymous
shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Ri
c
o
S
chüll
e
r
d
3
d
1
0: Parse
effect
sha
d
ers as anony
m
ous shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schüller
d3d10: Reorder
struct d3d10_effect_vari
a
ble to make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
ül
l
er
user32:
Add
a
rg
u
m
e
nt check for
P
T
ITLEBARINFO i
n
GetTitleBa
r
I
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10/tests:
A
dd constant
buffer s
t
ride
test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3d10/tests: Add
G
etParentConstantBuffer(
)
checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d10/tests: Add I
s
Valid(
)
checks to
e
f
fect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schü
l
le
r
d3d10/t
e
sts: A
d
d
effect
v
aria
b
l
e
typ
e
and c
l
a
s
s test
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
co Sc
h
ü
l
le
r
d3d10:
Initializ
e
*
-
>buffer for all e
f
fect
variables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d
1
0: Im
p
rove constant
b
u
f
fer stride an
d
s
i
ze_un
p
acked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico S
c
hüll
e
r
d3d10:
M
ar
k
annotation variable as annotation
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
ch
ü
lle
r
d3d10: Implem
e
nt ID3
D
10Effe
c
tVariable:
:
AsShader()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d
1
0: Implement I
D
3
D
10EffectVariable::As
S
ample
r
(
)
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schüller
d3d
1
0:
Impl
e
ment
I
D3D10EffectVariable
:
:AsRaste
r
izer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schülle
r
d3d10: Impl
e
ment
I
D3D10EffectVariable::AsDepthSt
e
ncil()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
chüller
d3
d
1
0
: Implement ID3D10Effec
t
Variable::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schül
l
er
d3d10: Im
p
lem
e
nt
I
D3D10
E
ffectVariable::AsConstantBu
f
fer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co Schül
l
er
d3
d
10: Imp
l
eme
n
t
I
D3D10EffectVariable::AsDe
p
thStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
I
mplement ID3D10E
f
fectVar
i
a
b
l
e::AsRe
n
derTargetView()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10:
Im
p
l
ement ID3D10Effe
c
tVaria
b
le::
A
sShaderResource()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Sc
h
üller
d3d10: Implement ID3D
1
0Eff
e
ctVariable::AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüll
e
r
d3d10
:
Fix a HeapFree
(
) in d3d
1
0_ef
f
ect_Releas
e
(
)
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Improve set_variable_vtbl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüll
e
r
d3d10
:
Add I
D
3D10EffectShad
e
rVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ric
o
Schüller
d
3
d1
0
:
A
d
d
ID3
D
10EffectDepthStencilVie
w
Va
r
iableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3
d10: Ad
d
ID3D10
E
f
f
ec
t
RenderTargetVie
w
VariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
R
i
co Schüller
d
3
d10: Add
I
D3
D
10EffectShaderR
e
s
ou
r
ceVariable
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico
S
chülle
r
d3d10: Add ID3D10
E
ffectStringVariableV
t
bl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico Schü
l
ler
d3d10: Add ID3D10E
f
fe
c
t
Sampl
e
rVar
i
able
V
tbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico
Schüll
e
r
d3d
1
0:
A
dd ID3D10EffectRa
s
terizerVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3d10:
Add
I
D3D10EffectDepthStencilVariableVtbl
.
commit
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2009-10-27
R
ic
o
Sch
ü
l
ler
d3d1
0
: Add I
D
3D10Eff
e
ctBlen
d
V
a
riableVtb
l
.
commit
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commitdiff
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tree
2009-10-27
Rico Schüller
d3d10
:
Improve ID3D1
0
Effect::GetVa
r
iableByName()
.
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