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d3dcompiler/tests: Add D3DStripShader() test.
2010-10-15
Rico Schüller
d3dcompiler/tests: Ad
d
D3D
S
trip
S
h
ader()
t
est
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
ch
ü
l
ler
d3dco
m
piler/tests: Ad
d
D3D_BLO
B
_XNA_SHADER t
e
s
t
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompil
e
r
/
te
s
ts: A
d
d D3D_BLOB_XNA_P
R
EP
A
SS_SHAD
E
R
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ri
c
o Schüller
d
3
dc
o
mpi
l
er
/
tests
:
Add D3D_BLOB_
L
EGACY_SHAD
E
R test
.
commit
|
commitdiff
|
tree
2010-10-15
Rico
S
chü
l
l
e
r
d3dco
m
piler/tes
t
s: Add D3D_BLOB_DEBUG_INFO tes
t
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüller
d3dcompil
e
r
/
te
s
ts: Add D3D_
B
LOB_ALL
_
SIGNATURE_BLO
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Sch
ü
ller
d3dcompiler/t
e
s
t
s: Ad
d
D3D_BLOB_PATCH_C
O
NSTANT_
S
IGNAT
U
RE_BLO
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
R
ico S
c
hü
l
ler
d3d
c
ompi
l
e
r/
t
ests: Add D
3
D_
B
LOB_INPUT_AND
_
OUTPUT
_
S
I
GNA
T
URE_B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schü
l
ler
d3
d
compiler/tes
t
s
: Add D3D_BLOB_OUT
P
UT_SIGNATURE_BLO
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Ric
o
Schüller
d3dcompiler/tests: Add D3D_BL
O
B_INPUT_SIGNATURE_B
L
OB
.
.
.
commit
|
commitdiff
|
tree
2010-10-15
Rico Schüll
e
r
d3dcompiler/tests: A
d
d
D3DGetBl
o
bPart
(
) test
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schüller
d3dc
o
mp
i
l
e
r:
I
mpleme
n
t D3
D
StripShader()
.
commit
|
commitdiff
|
tree
2010-10-13
Rico Schü
l
ler
d3dcompiler: Add D3D_BLOB_XNA_SHADER to D
3
DGet
B
lobPa
r
t(
)
.
commit
|
commitdiff
|
tree
2010-10-13
R
ico S
c
hülle
r
d3dcompile
r
: Ad
d
D3D_BLOB_XNA_PREPASS_SHADE
R
to D3DGetB
l
obPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
Ri
c
o Sc
h
ül
l
e
r
d3dcompiler: Add D3D_BLOB_LEGACY_SHADER
t
o
D3DG
e
tBlobPart()
.
commit
|
commitdiff
|
tree
2010-10-13
Ric
o
Schüller
d3dcompiler: Add D3
D
_BLOB_ALL_SI
G
NAT
U
RE_BLOB to
D3DGetBl
o
bPa
.
.
.
commit
|
commitdiff
|
tree
2010-10-13
R
ico Schüller
d3dcompiler: Add
D
3D_BLOB_PAT
C
H_CONST
A
NT_
S
I
G
NATURE_BL
O
B
.
.
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schü
l
ler
d3dcompil
e
r: I
m
p
l
emen
t
D3DGetD
e
b
u
gInfo()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico
S
chüller
d3dc
o
mpiler: Implemen
t
D3DG
e
t
Inpu
t
An
d
OutputS
i
gn
a
tureBlob()
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d3dcompile
r
: Imp
l
ement D3DGetOutput
S
ign
a
t
u
r
eBlob(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schül
l
er
d3dc
o
m
pil
e
r: Imp
l
e
m
ent D3DGetInputSignatureBlob
(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Ri
c
o Schüller
d
3dcom
p
iler: Imp
l
ement D
3
DGetBlob
P
art(
)
.
commit
|
commitdiff
|
tree
2010-10-07
Rico Schüller
d
3
d
compiler: Add
D3
D
GetBl
o
b
Part() stu
b
.
commit
|
commitdiff
|
tree
2010-09-27
R
i
co Schü
l
l
er
dxgi
:
F
ix IWine
D
3DSwapC
h
a
in_GetParent(
)
c
a
ll
.
commit
|
commitdiff
|
tree
2010-09-14
R
ico Sch
ü
l
l
er
wined
3
d: Add argume
n
t check for
Type to Get/SetTexture
S
tageS
.
.
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3dco
m
pil
e
r
: Add D3DCreateBlob() test
.
commit
|
commitdiff
|
tree
2010-08-20
Rico Schüller
d3dcompile
r
: Add
D
3
D
CreateBlob()
d
ecla
r
ation
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
S
chül
l
er
d3d
1
0
: Forward D3D10CreateBlob to d3dcompiler_43
.
dll
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3dcompile
r
: Im
p
le
m
ent ID3DBlob:
:
G
e
tB
u
f
ferSize()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico
S
chüller
d3dco
m
piler: Impl
e
m
e
nt ID3DBlob::GetBuff
e
rPoi
n
ter()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüll
e
r
d3dcomp
i
ler: Imple
m
ent D3
D
Creat
e
Blob()
.
commit
|
commitdiff
|
tree
2010-08-17
Rico Schüller
d3d10: Fi
x
d3dcom
m
on
.
h i
n
clu
s
ion
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d
1
0:
A
dd a stub ID3D10Reflec
t
Shader
i
mplementation
.
commit
|
commitdiff
|
tree
2010-07-23
Ri
c
o
Sc
h
üller
d3
d
1
0:
A
dd th
e
ID3D10ShaderRef
l
ection
in
t
erface
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
c
hüller
d
3
d10: Add the ID3D10Sh
a
d
erReflectionConstantBuffer
.
.
.
commit
|
commitdiff
|
tree
2010-07-23
Rico Schüller
d3d10: Add the
ID3D10ShaderReflectionVariable i
n
t
e
r
face
.
commit
|
commitdiff
|
tree
2010-07-23
Rico
S
c
h
ü
ller
d3d10: Add
t
he ID3D10ShaderRefle
c
t
ionType interfac
e
.
commit
|
commitdiff
|
tree
2010-07-21
R
i
co Schül
l
e
r
d3d10: Add data and size ch
e
ck t
o
pars
e
_dxbc()
.
commit
|
commitdiff
|
tree
2010-07-21
Rico Schüller
d3d1
0
: Move som
e
help
e
r
f
uncs to ut
i
l
s
.
commit
|
commitdiff
|
tree
2010-07-19
Ri
c
o
Schüller
wined3d: Add GL_NV_point_sprite extension
.
commit
|
commitdiff
|
tree
2010-06-15
Rico
Schüll
e
r
wined3d:
I
mp
r
ove
f
gl
r
x glsl spa
m
f
i
lter
.
commit
|
commitdiff
|
tree
2010-05-17
Rico Schüller
d3d
1
0:
A
dd a
r
gument check to ID3D10
E
ffect::GetTechniqueByN
a
m
e
()
.
commit
|
commitdiff
|
tree
2010-05-06
Ric
o
Schüller
d3d
1
0/tests: Add ID3D10Effect::GetVariableB
y
*() test
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d10
:
A
dd arg
u
ment ch
e
ck
i
n ID3
D
10Effect::Get
V
aria
b
leByNa
m
e()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d
3d10: Impl
e
ment
I
D3D10Effect::GetVariableBySe
m
antic()
.
commit
|
commitdiff
|
tree
2010-05-06
Rico Schüller
d3d10: Par
s
e sem
a
nti
c
in parse_fx10_loca
l
_variable()
.
commit
|
commitdiff
|
tree
2010-05-03
Rico Sc
h
üller
ddraw: Change
r
eturn to break in Pixel
F
orma
t
_
WineD3DtoDD()
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüller
d3d10: Impl
e
me
n
t ID3
D
EffectVariable::Get
O
utp
u
tSi
g
natureEleme
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Sch
ü
l
l
e
r
d3d
1
0: Implement
ID3DEf
f
ectVariable::GetI
n
p
utSign
a
tureElemen
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
Rico Schüll
e
r
d3d10:
Move the effect shader inp
u
t signature int
o
.
.
.
commit
|
commitdiff
|
tree
2010-04-08
R
ico
S
ch
ü
ller
d3
d
1
0
: F
i
x an ERR
m
e
s
sage
i
n parse_f
x
10_body()
.
commit
|
commitdiff
|
tree
2010-02-16
Rico Schüller
d3d10: Fix a HeapFree() in d3d10_effect_Release()
.
commit
|
commitdiff
|
tree
2010-02-12
Ric
o
Schüller
d
3d
1
0/tests: Add effect sha
d
er t
e
s
t
.
commit
|
commitdiff
|
tree
2010-02-12
Rico Schüller
d3d10/tests: Use
a
wrapper fu
n
ctio
n
f
o
r D3D10Creat
e
Effe
c
tFr
o
.
.
.
commit
|
commitdiff
|
tree
2010-01-25
Rico
S
ch
ü
ller
d3d10
:
Add D3D10_EOO_PARSED_OBJECT_INDEX in p
a
rse_fx10_ob
j
ect()
.
commit
|
commitdiff
|
tree
2010-01-25
Ric
o
Sc
h
üller
d
3d10: Add D3D
1
0_EOO_PARSED_OBJE
C
T in pa
r
se_fx10_object()
.
commit
|
commitdiff
|
tree
2010-01-25
R
ico
Schül
l
er
d3
d
1
0: Impl
e
ment
I
D3D10Ef
f
ect
T
ype::IsValid()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d10:
I
mplement ID3D10EffectPass::GetPixelShaderDes
c
(
)
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schüller
d3d10:
I
mplemen
t
ID3D10Eff
e
ctP
a
ss:
:
GetGeometryShader
D
esc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schü
l
ler
d3
d
10:
I
mplement
I
D
3
D
1
0EffectPass::G
e
tVer
t
e
xShaderDesc()
.
commit
|
commitdiff
|
tree
2010-01-25
Rico Schül
l
er
d3d
1
0
: Parse shader
s
in parse_fx10_local_variabl
e
()
.
commit
|
commitdiff
|
tree
2010-01-25
Ri
c
o
S
ch
ü
ller
d3d10: Ad
d
ano
n
ym
o
us shaders
.
commit
|
commitdiff
|
tree
2010-01-11
Rico Schü
l
ler
d3d10: Parse effect shaders as ano
n
ymous
s
haders
.
commit
|
commitdiff
|
tree
2010-01-11
R
i
co Schüller
d
3
d10:
R
eorder struct d3d10_effect
_
variab
l
e
t
o
make
.
.
.
commit
|
commitdiff
|
tree
2009-11-13
Rico Sc
h
üller
user32: Add
a
r
gument check fo
r
PTITLEBARINFO
i
n
G
etTitleBarI
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d3d
1
0/tests
:
A
d
d
con
s
tant buffer stri
d
e test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Sc
h
üller
d3d10/tests
:
Add Ge
t
Pare
n
tConstantBuffer() checks to
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
R
i
c
o
Schüller
d
3
d
1
0/t
e
s
t
s:
A
dd IsValid
(
)
checks
to
e
ffect variable
.
.
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schül
l
e
r
d
3d10/tests: Add effect
variable type and class test
.
commit
|
commitdiff
|
tree
2009-11-03
Rico Schüller
d
3
d10:
I
niti
a
lize
*
->bu
f
fer for all
e
ffect
var
i
ables
.
commit
|
commitdiff
|
tree
2009-11-03
Rico
Schüller
d3d10
:
Improve constant buffer str
i
de and s
i
ze_unp
a
cked
.
.
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d1
0
: Mark
annotation
variable
a
s annot
a
tion
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schü
l
le
r
d3d
1
0
: Implement ID
3
D10Eff
e
ctVar
i
ab
l
e::
A
sShader()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
co S
c
hüller
d3d10: Implement
ID3D10EffectVariable::AsSampl
e
r()
.
commit
|
commitdiff
|
tree
2009-10-28
Ri
c
o
S
chüller
d3d10
:
Implement
I
D3
D
10EffectVar
i
able::AsRasterizer()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Imp
l
ement ID3D10E
f
fectVariable::AsDepthSten
c
il()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schü
l
ler
d3d10: Impleme
n
t ID3D10E
f
fectVa
r
i
able::AsBlend()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico
S
c
h
üller
d3d10: Implement I
D
3
D1
0
EffectVariable
:
:A
s
ConstantBuffer()
.
commit
|
commitdiff
|
tree
2009-10-28
R
i
c
o Sc
h
ül
l
er
d3d10: Impl
e
ment ID3D10Ef
f
ect
V
a
riable::A
s
DepthStencilView()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schül
l
er
d3d10: I
m
pleme
n
t ID3
D
1
0
EffectVaria
b
le:
:
AsRenderTarg
e
tV
i
e
w
()
.
commit
|
commitdiff
|
tree
2009-10-28
Ric
o
Schülle
r
d3d1
0
: Imp
l
e
m
ent ID3D
1
0EffectVariabl
e
::
A
s
ShaderResour
c
e()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10: Implement ID
3
D10Ef
f
ec
t
V
ariabl
e
::AsString()
.
commit
|
commitdiff
|
tree
2009-10-28
Rico Schüller
d3d10:
Fix a HeapFree() in d3d10
_
effect_Release()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: I
m
prove set_vari
a
b
le_v
t
bl()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d
1
0: Add ID3D10EffectSha
d
er
V
ariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schül
l
er
d3d10: A
d
d
ID3D10Eff
e
ctDepth
S
tenc
i
lViewV
a
riab
l
eVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schü
l
l
e
r
d3d10: Add ID3D10Effec
t
R
en
d
erTargetVie
w
VariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Schü
l
ler
d3d10: Add
I
D3D10EffectS
h
aderResourceV
a
r
i
abl
e
Vtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico S
c
hüller
d3d1
0
: Add ID
3
D
1
0EffectStringVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Add ID
3
D10Ef
f
ec
t
S
a
mple
r
VariableVtb
l
.
commit
|
commitdiff
|
tree
2009-10-27
Ri
c
o Sc
h
üller
d
3d10:
Add ID3D10EffectRa
s
t
e
rizerVariableVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
R
ico
S
chüller
d3d10: Add
I
D3D10E
f
f
ect
D
ep
t
hSte
n
cilVaria
b
leVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Sch
ü
ller
d3d10: Ad
d
ID3D10Effect
B
lendV
a
ri
a
bleVtbl
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d
3
d
1
0
:
Improve
I
D3D10Effect::GetVariableByN
a
me()
.
commit
|
commitdiff
|
tree
2009-10-27
Rico Schüller
d3d10: Implement ID3D10Effect::G
e
tVariableByInd
e
x()
.
commit
|
commitdiff
|
tree
2009-10-26
Rico S
c
h
ü
ller
d3d10: Pars
e
local_variab
l
es
.
commit
|
commitdiff
|
tree
2009-10-26
Rico S
c
hüller
d3d1
0
: Impr
o
ve parse_fx10_t
y
pe()
.
commit
|
commitdiff
|
tree
2009-10-26
R
i
co Sch
ü
ller
d3d10: Add matrix c
o
l
u
mn
maj
o
r pa
r
sing
.
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2009-10-26
Rico Schüller
d3d10:
I
m
p
rove
d
3d10
_
va
r
iable_typ
e
()
.
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2009-10-22
R
ico Schüller
d3d
1
0/tests: Add ID3D
1
0
EffectVariable::GetElem
e
nt(
.
.
.
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