From fc488f49494303e0054cfb4d8360f1bdbffdb2f1 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 14 Sep 2011 20:17:31 +0200 Subject: [PATCH] wined3d: Make the device parameter to wined3d_device_get_ps_consts_b() const. --- dlls/wined3d/device.c | 2 +- include/wine/wined3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index bb4969c6a9e..0bcdf8d2cad 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3117,7 +3117,7 @@ HRESULT CDECL wined3d_device_set_ps_consts_b(struct wined3d_device *device, return WINED3D_OK; } -HRESULT CDECL wined3d_device_get_ps_consts_b(struct wined3d_device *device, +HRESULT CDECL wined3d_device_get_ps_consts_b(const struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count) { UINT count = min(bool_count, MAX_CONST_B - start_register); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 940246ca492..f439f73070a 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2231,7 +2231,7 @@ HRESULT __cdecl wined3d_device_get_palette_entries(struct wined3d_device *device UINT palette_idx, PALETTEENTRY *entries); struct wined3d_shader * __cdecl wined3d_device_get_pixel_shader(const struct wined3d_device *device); void __cdecl wined3d_device_get_primitive_type(struct wined3d_device *device, WINED3DPRIMITIVETYPE *primitive_topology); -HRESULT __cdecl wined3d_device_get_ps_consts_b(struct wined3d_device *device, +HRESULT __cdecl wined3d_device_get_ps_consts_b(const struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count); HRESULT __cdecl wined3d_device_get_ps_consts_f(struct wined3d_device *device, UINT start_register, float *constants, UINT vector4f_count); -- 2.11.4.GIT