From f5a8580589661e92d57ea76e5cb6f162fe47366c Mon Sep 17 00:00:00 2001 From: Gerald Pfeifer Date: Sun, 10 Jan 2016 19:22:46 +0800 Subject: [PATCH] wined3d: Fix incorrect indentation of several break statements in in set_tex_op. Signed-off-by: Gerald Pfeifer Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/state.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index 47afa42a110..1d80fa084a7 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2767,7 +2767,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_BLEND_TEXTURE_ALPHA_PM: if (gl_info->supported[ATI_TEXTURE_ENV_COMBINE3]) { @@ -2789,7 +2789,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_MODULATE_ALPHA_ADD_COLOR: if (gl_info->supported[ATI_TEXTURE_ENV_COMBINE3]) { @@ -2817,7 +2817,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_MODULATE_COLOR_ADD_ALPHA: if (gl_info->supported[ATI_TEXTURE_ENV_COMBINE3]) { @@ -2845,7 +2845,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_MODULATE_INVALPHA_ADD_COLOR: if (gl_info->supported[ATI_TEXTURE_ENV_COMBINE3]) { @@ -2873,7 +2873,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_MODULATE_INVCOLOR_ADD_ALPHA: if (gl_info->supported[ATI_TEXTURE_ENV_COMBINE3]) { @@ -2907,7 +2907,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_MULTIPLY_ADD: if (gl_info->supported[ATI_TEXTURE_ENV_COMBINE3]) { @@ -2929,7 +2929,7 @@ static void set_tex_op(const struct wined3d_gl_info *gl_info, const struct wined checkGLcall("GL_TEXTURE_ENV, scal_target, 1"); } else Handled = FALSE; - break; + break; case WINED3D_TOP_BUMPENVMAP_LUMINANCE: case WINED3D_TOP_BUMPENVMAP: if (gl_info->supported[NV_TEXTURE_SHADER2]) -- 2.11.4.GIT