From f41fdb225cf1e1df494237664ce92e51179f3725 Mon Sep 17 00:00:00 2001 From: Jeremy Chin Date: Sun, 2 Jan 2011 20:41:12 +1100 Subject: [PATCH] wined3d: Update detection of vertex blend capabilities. --- dlls/wined3d/directx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index da179a7869c..2b7e5ce95ce 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2318,7 +2318,7 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_adapter *adapter) TRACE_(d3d_caps)("Max vertex samplers: %u.\n", gl_info->limits.vertex_samplers); TRACE_(d3d_caps)("Max combined samplers: %u.\n", gl_info->limits.combined_samplers); } - if (gl_info->supported[ARB_VERTEX_BLEND]) + if (gl_info->supported[ARB_VERTEX_BLEND] || gl_info->supported[ARB_VERTEX_PROGRAM]) { glGetIntegerv(GL_MAX_VERTEX_UNITS_ARB, &gl_max); gl_info->limits.blends = gl_max; -- 2.11.4.GIT