From d5b400307bd02ff70adaf51caa4d8def7e89db0c Mon Sep 17 00:00:00 2001 From: Alexander Dorofeyev Date: Thu, 3 Apr 2008 00:11:50 +0300 Subject: [PATCH] wined3d: Add ENTER_GL/LEAVE_GL in surface_bind_and_dirtify. --- dlls/wined3d/surface.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 573ac36c9af..e233ce2ad56 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -47,7 +47,9 @@ static void surface_bind_and_dirtify(IWineD3DSurfaceImpl *This) { * TODO: Track the current active texture per GL context instead of using glGet */ if (GL_SUPPORT(ARB_MULTITEXTURE)) { + ENTER_GL(); glGetIntegerv(GL_ACTIVE_TEXTURE, &active_texture); + LEAVE_GL(); active_texture -= GL_TEXTURE0_ARB; } else { active_texture = 0; -- 2.11.4.GIT