From d314aa2d6ef8a899ba6ced167d45a718aa4642a0 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 17 Jul 2011 22:29:05 +0200 Subject: [PATCH] wined3d: Make the surface parameter to surface_convert_depth_to_float() const. --- dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 458cc365ea0..069861ed758 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1212,7 +1212,7 @@ static BOOL fbo_blit_supported(const struct wined3d_gl_info *gl_info, enum wined return TRUE; } -static BOOL surface_convert_depth_to_float(struct wined3d_surface *surface, DWORD depth, float *float_depth) +static BOOL surface_convert_depth_to_float(const struct wined3d_surface *surface, DWORD depth, float *float_depth) { const struct wined3d_format *format = surface->resource.format; -- 2.11.4.GIT