From c1f6857636849f525fc02db2336ae173130411dd Mon Sep 17 00:00:00 2001 From: Christian Costa Date: Fri, 2 Apr 2010 08:54:48 +0200 Subject: [PATCH] d3dx9_36: Improve FIXMEs and TRACEs for sprite. --- dlls/d3dx9_36/sprite.c | 34 +++++++++++++++++++++------------- 1 file changed, 21 insertions(+), 13 deletions(-) diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c index ce9938e9e55..1a0038e629d 100644 --- a/dlls/d3dx9_36/sprite.c +++ b/dlls/d3dx9_36/sprite.c @@ -49,7 +49,7 @@ static ULONG WINAPI ID3DXSpriteImpl_AddRef(LPD3DXSPRITE iface) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; ULONG ref=InterlockedIncrement(&This->ref); - TRACE("(%p): AddRef from %d\n", This, ref-1); + TRACE("(%p)->(): AddRef from %d\n", This, ref-1); return ref; } @@ -57,7 +57,8 @@ static ULONG WINAPI ID3DXSpriteImpl_Release(LPD3DXSPRITE iface) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; ULONG ref=InterlockedDecrement(&This->ref); - TRACE("(%p): ReleaseRef to %d\n", This, ref); + + TRACE("(%p)->(): ReleaseRef to %d\n", This, ref); if(ref==0) { if(This->sprites) { @@ -79,7 +80,8 @@ static ULONG WINAPI ID3DXSpriteImpl_Release(LPD3DXSPRITE iface) static HRESULT WINAPI ID3DXSpriteImpl_GetDevice(LPD3DXSPRITE iface, LPDIRECT3DDEVICE9 *device) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - TRACE("(%p): relay\n", This); + + TRACE("(%p)->(%p): relay\n", This, device); if(device==NULL) return D3DERR_INVALIDCALL; *device=This->device; @@ -91,7 +93,8 @@ static HRESULT WINAPI ID3DXSpriteImpl_GetDevice(LPD3DXSPRITE iface, LPDIRECT3DDE static HRESULT WINAPI ID3DXSpriteImpl_GetTransform(LPD3DXSPRITE iface, D3DXMATRIX *transform) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - TRACE("(%p)\n", This); + + TRACE("(%p)->(%p)\n", This, transform); if(transform==NULL) return D3DERR_INVALIDCALL; *transform=This->transform; @@ -102,7 +105,8 @@ static HRESULT WINAPI ID3DXSpriteImpl_GetTransform(LPD3DXSPRITE iface, D3DXMATRI static HRESULT WINAPI ID3DXSpriteImpl_SetTransform(LPD3DXSPRITE iface, CONST D3DXMATRIX *transform) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - TRACE("(%p)\n", This); + + TRACE("(%p)->(%p)\n", This, transform); if(transform==NULL) return D3DERR_INVALIDCALL; This->transform=*transform; @@ -113,14 +117,14 @@ static HRESULT WINAPI ID3DXSpriteImpl_SetTransform(LPD3DXSPRITE iface, CONST D3D static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewRH(LPD3DXSPRITE iface, CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - FIXME("(%p): stub\n", This); + FIXME("(%p)->(%p, %p): stub\n", This, world, view); return E_NOTIMPL; } static HRESULT WINAPI ID3DXSpriteImpl_SetWorldViewLH(LPD3DXSPRITE iface, CONST D3DXMATRIX *world, CONST D3DXMATRIX *view) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - FIXME("(%p): stub\n", This); + FIXME("(%p)->(%p, %p): stub\n", This, world, view); return E_NOTIMPL; } @@ -269,7 +273,8 @@ static HRESULT WINAPI ID3DXSpriteImpl_Draw(LPD3DXSPRITE iface, LPDIRECT3DTEXTURE { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; D3DSURFACE_DESC texdesc; - TRACE("(%p): relay\n", This); + + TRACE("(%p)->(%p, %p, %p, %p, %#x): relay\n", This, texture, rect, center, position, color); if(texture==NULL) return D3DERR_INVALIDCALL; if(!This->ready) return D3DERR_INVALIDCALL; @@ -328,7 +333,7 @@ static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface) ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; SPRITEVERTEX *vertices; int i; - TRACE("(%p): relay\n", This); + TRACE("(%p)->(): relay\n", This); if(!This->ready) return D3DERR_INVALIDCALL; if(!This->sprite_count) return D3D_OK; @@ -395,7 +400,8 @@ static HRESULT WINAPI ID3DXSpriteImpl_Flush(LPD3DXSPRITE iface) static HRESULT WINAPI ID3DXSpriteImpl_End(LPD3DXSPRITE iface) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - TRACE("(%p): relay\n", This); + + TRACE("(%p)->(): relay\n", This); if(!This->ready) return D3DERR_INVALIDCALL; @@ -412,7 +418,8 @@ static HRESULT WINAPI ID3DXSpriteImpl_End(LPD3DXSPRITE iface) static HRESULT WINAPI ID3DXSpriteImpl_OnLostDevice(LPD3DXSPRITE iface) { ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; - TRACE("(%p)\n", This); + + TRACE("(%p)->()\n", This); if(This->stateblock) IDirect3DStateBlock9_Release(This->stateblock); if(This->vdecl) IDirect3DVertexDeclaration9_Release(This->vdecl); @@ -430,7 +437,7 @@ static HRESULT WINAPI ID3DXSpriteImpl_OnResetDevice(LPD3DXSPRITE iface) ID3DXSpriteImpl *This=(ID3DXSpriteImpl*)iface; int i; - TRACE("(%p)\n", This); + TRACE("(%p)->()\n", This); for(i=0;isprite_count;i++) if(This->sprites[i].texture) @@ -471,7 +478,8 @@ HRESULT WINAPI D3DXCreateSprite(LPDIRECT3DDEVICE9 device, LPD3DXSPRITE *sprite) { ID3DXSpriteImpl *object; D3DCAPS9 caps; - TRACE("(void): relay\n"); + + TRACE("(%p, %p): relay\n", device, sprite); if(device==NULL || sprite==NULL) return D3DERR_INVALIDCALL; -- 2.11.4.GIT