From af54f9b93a4632a76ee14ed98902a31f2e7c3472 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 10 Aug 2016 18:44:46 +0200 Subject: [PATCH] wined3d: Synchronise WINED3D_CS_OP_UNLOAD_RESOURCE resource access. Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/cs.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 0d5c1519157..c9d728cf597 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -1256,6 +1256,7 @@ static void wined3d_cs_exec_unload_resource(struct wined3d_cs *cs, const void *d struct wined3d_resource *resource = op->resource; resource->resource_ops->resource_unload(resource); + wined3d_resource_release(resource); } void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resource *resource) @@ -1266,6 +1267,8 @@ void wined3d_cs_emit_unload_resource(struct wined3d_cs *cs, struct wined3d_resou op->opcode = WINED3D_CS_OP_UNLOAD_RESOURCE; op->resource = resource; + wined3d_resource_acquire(resource); + cs->ops->submit(cs); } -- 2.11.4.GIT