From a911bff8fda1b9d1d2f576823de74c7e6adae5d2 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Sun, 22 May 2016 18:23:11 +0200 Subject: [PATCH] wined3d: Use debug_color() in wined3d_format_convert_from_float(). Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/utils.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 8769bd70f0a..34d462668f5 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -4594,8 +4594,7 @@ DWORD wined3d_format_convert_from_float(const struct wined3d_format *format, con }; unsigned int i; - TRACE("Converting color {%.8e %.8e %.8e %.8e} to format %s.\n", - color->r, color->g, color->b, color->a, debug_d3dformat(format->id)); + TRACE("Converting color %s to format %s.\n", debug_color(color), debug_d3dformat(format->id)); for (i = 0; i < sizeof(conv) / sizeof(*conv); ++i) { -- 2.11.4.GIT