From a064797e0f0f789a03decb6205f49b5de9b16065 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Tue, 28 Jul 2015 23:14:37 +0200 Subject: [PATCH] wined3d: Don't unnecessarily fallback to immediate mode for FFP draws with the PSIZE attribute. --- dlls/wined3d/context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 2fef379fc4f..32813e91489 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2983,7 +2983,7 @@ static void context_update_stream_info(struct wined3d_context *context, const st } else { - WORD slow_mask = (1 << WINED3D_FFP_PSIZE); + WORD slow_mask = -!d3d_info->ffp_generic_attributes & (1 << WINED3D_FFP_PSIZE); slow_mask |= -!gl_info->supported[ARB_VERTEX_ARRAY_BGRA] & ((1 << WINED3D_FFP_DIFFUSE) | (1 << WINED3D_FFP_SPECULAR)); -- 2.11.4.GIT