From 82282db65e674c7a45b89b9198cab60a5d0b8cff Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 1 Oct 2012 11:05:23 +0200 Subject: [PATCH] ddraw: Properly release the ddraw reference when the last interface is released in ddraw_surface_release_iface(). --- dlls/ddraw/surface.c | 27 ++++++++++++++------------- 1 file changed, 14 insertions(+), 13 deletions(-) diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index df85526f9cc..8f684258075 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -311,18 +311,20 @@ static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFII return ddraw_surface7_QueryInterface(&surface->IDirectDrawSurface7_iface, riid, object); } -static void ddraw_surface_add_iface(struct ddraw_surface *This) +static void ddraw_surface_add_iface(struct ddraw_surface *surface) { - ULONG iface_count = InterlockedIncrement(&This->iface_count); - TRACE("%p increasing iface count to %u.\n", This, iface_count); + ULONG iface_count = InterlockedIncrement(&surface->iface_count); + TRACE("%p increasing iface count to %u.\n", surface, iface_count); if (iface_count == 1) { + if (surface->ifaceToRelease) + IUnknown_AddRef(surface->ifaceToRelease); wined3d_mutex_lock(); - if (This->wined3d_surface) - wined3d_surface_incref(This->wined3d_surface); - if (This->wined3d_texture) - wined3d_texture_incref(This->wined3d_texture); + if (surface->wined3d_surface) + wined3d_surface_incref(surface->wined3d_surface); + if (surface->wined3d_texture) + wined3d_texture_incref(surface->wined3d_texture); wined3d_mutex_unlock(); } } @@ -447,7 +449,6 @@ static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface) static void ddraw_surface_cleanup(struct ddraw_surface *surface) { struct ddraw_surface *surf; - IUnknown *ifaceToRelease; UINT i; TRACE("surface %p.\n", surface); @@ -472,7 +473,6 @@ static void ddraw_surface_cleanup(struct ddraw_surface *surface) if (surface->device1) IUnknown_Release(&surface->device1->IUnknown_inner); - ifaceToRelease = surface->ifaceToRelease; if (surface->iface_count > 1) { @@ -485,10 +485,6 @@ static void ddraw_surface_cleanup(struct ddraw_surface *surface) if (surface->wined3d_surface) wined3d_surface_decref(surface->wined3d_surface); - - /* Reduce the ddraw refcount */ - if (ifaceToRelease) - IUnknown_Release(ifaceToRelease); } ULONG ddraw_surface_release_iface(struct ddraw_surface *This) @@ -498,6 +494,8 @@ ULONG ddraw_surface_release_iface(struct ddraw_surface *This) if (iface_count == 0) { + IUnknown *release_iface = This->ifaceToRelease; + /* Complex attached surfaces are destroyed implicitly when the root is released */ wined3d_mutex_lock(); if(!This->is_complex_root) @@ -511,6 +509,9 @@ ULONG ddraw_surface_release_iface(struct ddraw_surface *This) else ddraw_surface_cleanup(This); wined3d_mutex_unlock(); + + if (release_iface) + IUnknown_Release(release_iface); } return iface_count; -- 2.11.4.GIT