From 7f8e4e275db8070743b64c8856e85a5da6773a3d Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Tue, 13 Oct 2009 14:02:35 +0200 Subject: [PATCH] d3dx9: Add tests for ARGB pixel format conversion in D3DXLoadSurfaceFromMemory. --- dlls/d3dx9_36/tests/texture.c | 165 +++++++++++++++++++++++++++++++++++++++--- 1 file changed, 156 insertions(+), 9 deletions(-) diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 7e4fdae9e24..f2511161ecc 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -210,12 +210,27 @@ static void test_D3DXGetImageInfo(void) if(testbitmap_ok) DeleteFileA("testbitmap.bmp"); } +#define check_pixel_1bpp(lockrect, x, y, color) \ +ok(((BYTE*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch] == color, "Got color %#x, expected %#x\n", ((BYTE*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch], color) + +#define check_pixel_2bpp(lockrect, x, y, color) \ +ok(((WORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 2] == color, "Got color %#x, expected %#x\n", ((WORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 2], color) + +#define check_pixel_4bpp(lockrect, x, y, color) \ +ok(((DWORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 4] == color, "Got color %#x, expected %#x\n", ((DWORD*)(lockrect).pBits)[(x) + (y) * (lockrect).Pitch / 4], color) static void test_D3DXLoadSurface(IDirect3DDevice9 *device) { HRESULT hr; BOOL testdummy_ok, testbitmap_ok; IDirect3DSurface9 *surf, *newsurf; RECT rect; + D3DLOCKED_RECT lockrect; + const WORD pixdata_a8r3g3b2[] = { 0x57df, 0x98fc, 0xacdd, 0xc891 }; + const WORD pixdata_a1r5g5b5[] = { 0x46b5, 0x99c8, 0x06a2, 0x9431 }; + const WORD pixdata_r5g6b5[] = { 0x9ef6, 0x658d, 0x0aee, 0x42ee }; + const DWORD pixdata_g16r16[] = { 0x07d23fbe, 0xdc7f44a4, 0xe4d8976b, 0x9a84fe89 }; + const DWORD pixdata_a8b8g8r8[] = { 0xc3394cf0, 0x235ae892, 0x09b197fd, 0x8dc32bf6 }; + const DWORD pixdata_a2r10g10b10[] = { 0x57395aff, 0x5b7668fd, 0xb0d856b5, 0xff2c61d6 }; hr = create_file("testdummy.bmp", noimage, sizeof(noimage)); /* invalid image */ testdummy_ok = SUCCEEDED(hr); @@ -303,13 +318,11 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device) /* D3DXLoadSurfaceFromMemory */ SetRect(&rect, 0, 0, 2, 2); - todo_wine { - hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0); - ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); - hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_DEFAULT, 0); - ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); - } + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata, D3DFMT_A8R8G8B8, 0, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, NULL, D3DFMT_A8R8G8B8, sizeof(pixdata), NULL, &rect, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); @@ -337,13 +350,147 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device) hr = D3DXLoadSurfaceFromSurface(newsurf, NULL, NULL, NULL, NULL, NULL, D3DX_DEFAULT, 0); ok(hr == D3DERR_INVALIDCALL, "D3DXLoadSurfaceFromSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL); - } else skip("Failed to create a second surface\n"); - check_release((IUnknown*)newsurf, 0); + check_release((IUnknown*)newsurf, 0); + } else skip("Failed to create a second surface\n"); - /* cleanup */ check_release((IUnknown*)surf, 0); + + /* test color conversion */ + /* A8R8G8B8 */ + hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surf, NULL); + if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr); + else { + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_4bpp(lockrect, 0, 0, 0x57dbffff); + check_pixel_4bpp(lockrect, 1, 0, 0x98ffff00); + check_pixel_4bpp(lockrect, 0, 1, 0xacdbff55); + check_pixel_4bpp(lockrect, 1, 1, 0xc8929255); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_4bpp(lockrect, 0, 0, 0x008cadad); + check_pixel_4bpp(lockrect, 1, 0, 0xff317342); + check_pixel_4bpp(lockrect, 0, 1, 0x0008ad10); + check_pixel_4bpp(lockrect, 1, 1, 0xff29088c); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_4bpp(lockrect, 0, 0, 0xff9cdfb5); + check_pixel_4bpp(lockrect, 1, 0, 0xff63b26b); + check_pixel_4bpp(lockrect, 0, 1, 0xff085d73); + check_pixel_4bpp(lockrect, 1, 1, 0xff425d73); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + todo_wine { + check_pixel_4bpp(lockrect, 0, 0, 0xff3f08ff); + } + check_pixel_4bpp(lockrect, 1, 0, 0xff44dcff); + check_pixel_4bpp(lockrect, 0, 1, 0xff97e4ff); + check_pixel_4bpp(lockrect, 1, 1, 0xfffe9aff); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_4bpp(lockrect, 0, 0, 0xc3f04c39); + check_pixel_4bpp(lockrect, 1, 0, 0x2392e85a); + check_pixel_4bpp(lockrect, 0, 1, 0x09fd97b1); + check_pixel_4bpp(lockrect, 1, 1, 0x8df62bc3); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_4bpp(lockrect, 0, 0, 0x555c95bf); + check_pixel_4bpp(lockrect, 1, 0, 0x556d663f); + check_pixel_4bpp(lockrect, 0, 1, 0xaac385ad); + todo_wine { + check_pixel_4bpp(lockrect, 1, 1, 0xfffcc575); + } + IDirect3DSurface9_UnlockRect(surf); + + check_release((IUnknown*)surf, 0); + } + + /* A1R5G5B5 */ + hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device, 2, 2, D3DFMT_A1R5G5B5, D3DPOOL_DEFAULT, &surf, NULL); + if(FAILED(hr)) skip("Failed to create a surface (%#x)\n", hr); + else { + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8r3g3b2, D3DFMT_A8R3G3B2, 4, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_2bpp(lockrect, 0, 0, 0x6fff); + check_pixel_2bpp(lockrect, 1, 0, 0xffe0); + check_pixel_2bpp(lockrect, 0, 1, 0xefea); + check_pixel_2bpp(lockrect, 1, 1, 0xca4a); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a1r5g5b5, D3DFMT_A1R5G5B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_2bpp(lockrect, 0, 0, 0x46b5); + check_pixel_2bpp(lockrect, 1, 0, 0x99c8); + check_pixel_2bpp(lockrect, 0, 1, 0x06a2); + check_pixel_2bpp(lockrect, 1, 1, 0x9431); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_r5g6b5, D3DFMT_R5G6B5, 4, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_2bpp(lockrect, 0, 0, 0xcf76); + check_pixel_2bpp(lockrect, 1, 0, 0xb2cd); + check_pixel_2bpp(lockrect, 0, 1, 0x856e); + check_pixel_2bpp(lockrect, 1, 1, 0xa16e); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_g16r16, D3DFMT_G16R16, 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + todo_wine { + check_pixel_2bpp(lockrect, 0, 0, 0xa03f); + } + check_pixel_2bpp(lockrect, 1, 0, 0xa37f); + check_pixel_2bpp(lockrect, 0, 1, 0xcb9f); + check_pixel_2bpp(lockrect, 1, 1, 0xfe7f); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a8b8g8r8, D3DFMT_A8B8G8R8, 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + todo_wine { + check_pixel_2bpp(lockrect, 0, 0, 0xf527); + check_pixel_2bpp(lockrect, 1, 0, 0x4b8b); + } + check_pixel_2bpp(lockrect, 0, 1, 0x7e56); + check_pixel_2bpp(lockrect, 1, 1, 0xf8b8); + IDirect3DSurface9_UnlockRect(surf); + + hr = D3DXLoadSurfaceFromMemory(surf, NULL, NULL, pixdata_a2r10g10b10, D3DFMT_A2R10G10B10, 8, NULL, &rect, D3DX_FILTER_NONE, 0); + ok(hr == D3D_OK, "D3DXLoadSurfaceFromMemory returned %#x, expected %#x\n", hr, D3D_OK); + IDirect3DSurface9_LockRect(surf, &lockrect, NULL, D3DLOCK_READONLY); + check_pixel_2bpp(lockrect, 0, 0, 0x2e57); + todo_wine { + check_pixel_2bpp(lockrect, 1, 0, 0x3588); + } + check_pixel_2bpp(lockrect, 0, 1, 0xe215); + check_pixel_2bpp(lockrect, 1, 1, 0xff0e); + IDirect3DSurface9_UnlockRect(surf); + + check_release((IUnknown*)surf, 0); + } + + /* cleanup */ if(testdummy_ok) DeleteFileA("testdummy.bmp"); if(testbitmap_ok) DeleteFileA("testbitmap.bmp"); } -- 2.11.4.GIT