From 798b23d9711e767da00157cc89c87e3011084ad5 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Tue, 20 Dec 2022 17:43:48 -0600 Subject: [PATCH] d3d8/tests: Test uploading the whole mipmap chain in one map. Signed-off-by: Zebediah Figura --- dlls/d3d8/tests/visual.c | 74 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c index ea2d96378f7..c8822b4c0ca 100644 --- a/dlls/d3d8/tests/visual.c +++ b/dlls/d3d8/tests/visual.c @@ -250,6 +250,7 @@ static void check_rect(struct surface_readback *rb, RECT r, const char *message) #define check_rt_color(a, b) check_rt_color_(__LINE__, a, b, false) #define check_rt_color_todo(a, b) check_rt_color_(__LINE__, a, b, true) +#define check_rt_color_todo_if(a, b, c) check_rt_color_(__LINE__, a, b, c) static void check_rt_color_(unsigned int line, IDirect3DSurface8 *rt, D3DCOLOR expected_color, bool todo) { unsigned int color = 0xdeadbeef; @@ -12126,6 +12127,78 @@ static void test_managed_reset(void) release_test_context(&context); } +/* Some applications lock a mipmapped texture at level 0, write every level at + * once, and expect it to be uploaded. */ +static void test_mipmap_upload(void) +{ + unsigned int i, j, width, level_count; + struct d3d8_test_context context; + IDirect3DTexture8 *texture; + D3DLOCKED_RECT locked_rect; + IDirect3DDevice8 *device; + unsigned int *mem; + HRESULT hr; + + static const D3DPOOL pools[] = + { + D3DPOOL_MANAGED, + D3DPOOL_SYSTEMMEM, + }; + + if (!init_test_context(&context)) + return; + device = context.device; + + for (i = 0; i < ARRAY_SIZE(pools); ++i) + { + winetest_push_context("pool %#x", pools[i]); + + hr = IDirect3DDevice8_CreateTexture(device, 32, 32, 0, 0, + D3DFMT_A8R8G8B8, pools[i], &texture); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + level_count = IDirect3DBaseTexture8_GetLevelCount(texture); + + hr = IDirect3DTexture8_LockRect(texture, 0, &locked_rect, NULL, 0); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + mem = locked_rect.pBits; + + for (j = 0; j < level_count; ++j) + { + width = 32 >> j; + memset(mem, 0x11 * (j + 1), width * width * 4); + mem += width * width; + } + + hr = IDirect3DTexture8_UnlockRect(texture, 0); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + for (j = 0; j < level_count; ++j) + { + winetest_push_context("level %u", j); + + hr = IDirect3DDevice8_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xffff0000, 0.0, 0); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + hr = IDirect3DDevice8_SetTextureStageState(device, 0, D3DTSS_MIPFILTER, D3DTEXF_POINT); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + hr = IDirect3DDevice8_SetTextureStageState(device, 0, D3DTSS_MAXMIPLEVEL, j); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + + draw_textured_quad(&context, texture); + check_rt_color_todo_if(context.backbuffer, 0x00111111 * (j + 1), j > 0); + + winetest_pop_context(); + } + + IDirect3DTexture8_Release(texture); + + winetest_pop_context(); + } + release_test_context(&context); +} + START_TEST(visual) { D3DADAPTER_IDENTIFIER8 identifier; @@ -12208,4 +12281,5 @@ START_TEST(visual) test_dynamic_map_synchronization(); test_filling_convention(); test_managed_reset(); + test_mipmap_upload(); } -- 2.11.4.GIT