From 72a60e445512a8580beaf580e1fc499908357b37 Mon Sep 17 00:00:00 2001 From: Matteo Bruni Date: Mon, 4 Dec 2017 18:07:27 +0100 Subject: [PATCH] d3d11: Validate MiscFlags for 3D textures. Signed-off-by: Matteo Bruni Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/texture.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index 12186dcf37f..e8870d5d9ae 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -942,6 +942,14 @@ static HRESULT d3d_texture3d_init(struct d3d_texture3d *texture, struct d3d_devi unsigned int levels; HRESULT hr; + if (desc->MiscFlags & D3D11_RESOURCE_MISC_GENERATE_MIPS + && (~desc->BindFlags & (D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE))) + { + WARN("D3D11_RESOURCE_MISC_GENERATE_MIPS used without D3D11_BIND_RENDER_TARGET " + "and D3D11_BIND_SHADER_RESOURCE.\n"); + return E_INVALIDARG; + } + texture->ID3D11Texture3D_iface.lpVtbl = &d3d11_texture3d_vtbl; texture->ID3D10Texture3D_iface.lpVtbl = &d3d10_texture3d_vtbl; texture->refcount = 1; -- 2.11.4.GIT