From 5df6103ce0e6aaf50db67ea4b7d27fc18d4e6bf0 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Thu, 25 Mar 2021 22:09:50 -0500 Subject: [PATCH] wined3d: Introduce wined3d_device_context_set_stream_output(). Signed-off-by: Zebediah Figura Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/device.c | 46 +++++++++++++++++++++++++++------------------- dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 3 files changed, 30 insertions(+), 19 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 9766dfada2d..4041a7c0d7f 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1224,27 +1224,9 @@ UINT CDECL wined3d_device_get_available_texture_mem(const struct wined3d_device void CDECL wined3d_device_set_stream_output(struct wined3d_device *device, UINT idx, struct wined3d_buffer *buffer, UINT offset) { - struct wined3d_stream_output *stream; - struct wined3d_buffer *prev_buffer; - TRACE("device %p, idx %u, buffer %p, offset %u.\n", device, idx, buffer, offset); - if (idx >= WINED3D_MAX_STREAM_OUTPUT_BUFFERS) - { - WARN("Invalid stream output %u.\n", idx); - return; - } - - stream = &device->cs->c.state->stream_output[idx]; - prev_buffer = stream->buffer; - - if (buffer) - wined3d_buffer_incref(buffer); - stream->buffer = buffer; - stream->offset = offset; - wined3d_device_context_emit_set_stream_output(&device->cs->c, idx, buffer, offset); - if (prev_buffer) - wined3d_buffer_decref(prev_buffer); + wined3d_device_context_set_stream_output(&device->cs->c, idx, buffer, offset); } struct wined3d_buffer * CDECL wined3d_device_get_stream_output(struct wined3d_device *device, @@ -2389,6 +2371,32 @@ void CDECL wined3d_device_context_set_vertex_declaration(struct wined3d_device_c wined3d_vertex_declaration_decref(prev); } +void CDECL wined3d_device_context_set_stream_output(struct wined3d_device_context *context, unsigned int idx, + struct wined3d_buffer *buffer, unsigned int offset) +{ + struct wined3d_stream_output *stream; + struct wined3d_buffer *prev_buffer; + + TRACE("context %p, idx %u, buffer %p, offset %u.\n", context, idx, buffer, offset); + + if (idx >= WINED3D_MAX_STREAM_OUTPUT_BUFFERS) + { + WARN("Invalid stream output %u.\n", idx); + return; + } + + stream = &context->state->stream_output[idx]; + prev_buffer = stream->buffer; + + if (buffer) + wined3d_buffer_incref(buffer); + stream->buffer = buffer; + stream->offset = offset; + wined3d_device_context_emit_set_stream_output(context, idx, buffer, offset); + if (prev_buffer) + wined3d_buffer_decref(prev_buffer); +} + void CDECL wined3d_device_set_vertex_shader(struct wined3d_device *device, struct wined3d_shader *shader) { TRACE("device %p, shader %p.\n", device, shader); diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index fb9973354a0..289716d1ae2 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -178,6 +178,7 @@ @ cdecl wined3d_device_context_set_scissor_rects(ptr long ptr) @ cdecl wined3d_device_context_set_shader(ptr long ptr) @ cdecl wined3d_device_context_set_shader_resource_view(ptr long long ptr) +@ cdecl wined3d_device_context_set_stream_output(ptr long ptr long) @ cdecl wined3d_device_context_set_stream_source(ptr long ptr long long) @ cdecl wined3d_device_context_set_unordered_access_view(ptr long long ptr long) @ cdecl wined3d_device_context_set_vertex_declaration(ptr ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 1f8b4a89648..385ac7a8a07 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2579,6 +2579,8 @@ void __cdecl wined3d_device_context_set_shader(struct wined3d_device_context *co enum wined3d_shader_type type, struct wined3d_shader *shader); void __cdecl wined3d_device_context_set_shader_resource_view(struct wined3d_device_context *context, enum wined3d_shader_type type, unsigned int idx, struct wined3d_shader_resource_view *view); +void __cdecl wined3d_device_context_set_stream_output(struct wined3d_device_context *context, unsigned int idx, + struct wined3d_buffer *buffer, unsigned int offset); HRESULT __cdecl wined3d_device_context_set_stream_source(struct wined3d_device_context *context, unsigned int stream_idx, struct wined3d_buffer *buffer, unsigned int offset, unsigned int stride); void __cdecl wined3d_device_context_set_unordered_access_view(struct wined3d_device_context *context, -- 2.11.4.GIT