From 516ade9b2b790169e1eb6e6ec89133325a7aae5b Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Tue, 19 Apr 2011 00:07:56 +0200 Subject: [PATCH] wined3d: Also update ds_current_size if there's no current DS location in surface_load_ds_location(). --- dlls/wined3d/surface.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index bf379cabd01..d302d35c220 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -4390,6 +4390,8 @@ void surface_load_ds_location(IWineD3DSurfaceImpl *surface, struct wined3d_conte * should do. */ FIXME("No up to date depth stencil location.\n"); surface->flags |= location; + surface->ds_current_size.cx = surface->resource.width; + surface->ds_current_size.cy = surface->resource.height; return; } -- 2.11.4.GIT