From 30e9a37bbbde8290a79b19f2b60fb8ffbf561fa5 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Stefan=20D=C3=B6singer?= Date: Tue, 21 May 2013 13:18:21 +0200 Subject: [PATCH] d3d9/tests: d3d9ex video memory accounting tests. --- dlls/d3d9/tests/d3d9ex.c | 49 ++++++++++++++++++++++++++++++++++++++++ dlls/d3d9/tests/device.c | 58 ++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 107 insertions(+) diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c index 5e5524e30a2..2deef762182 100644 --- a/dlls/d3d9/tests/d3d9ex.c +++ b/dlls/d3d9/tests/d3d9ex.c @@ -908,6 +908,54 @@ done: DestroyWindow(window); } +static void test_vidmem_accounting(void) +{ + IDirect3DDevice9Ex *device; + unsigned int i; + HWND window; + HRESULT hr = D3D_OK; + ULONG ref; + UINT vidmem_start, vidmem_end; + INT diff; + IDirect3DTexture9 *textures[20]; + + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW, + 0, 0, 640, 480, 0, 0, 0, 0); + if (!(device = create_device(window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + vidmem_start = IDirect3DDevice9_GetAvailableTextureMem(device); + memset(textures, 0, sizeof(textures)); + for (i = 0; i < 20 && SUCCEEDED(hr); i++) + { + hr = IDirect3DDevice9_CreateTexture(device, 1024, 1024, 1, D3DUSAGE_RENDERTARGET, + D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &textures[i], NULL); + /* No D3DERR_OUTOFVIDEOMEMORY in d3d9ex */ + ok(SUCCEEDED(hr) || hr == E_OUTOFMEMORY, "Failed to create texture, hr %#x.\n", hr); + } + vidmem_end = IDirect3DDevice9_GetAvailableTextureMem(device); + + diff = vidmem_start - vidmem_end; + diff = abs(diff); + ok(diff < 1024 * 1024, "Expected a video memory difference of less than 1 MB, got %u MB.\n", + diff / 1024 / 1024); + + for (i = 0; i < 20; i++) + { + if (textures[i]) + IDirect3DTexture9_Release(textures[i]); + } + + ref = IDirect3DDevice9_Release(device); + ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref); + +done: + DestroyWindow(window); +} + START_TEST(d3d9ex) { d3d9_handle = LoadLibraryA("d3d9.dll"); @@ -935,4 +983,5 @@ START_TEST(d3d9ex) test_texture_sysmem_create(); test_reset(); test_reset_resources(); + test_vidmem_accounting(); } diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 3283a6ee4ef..abf565a93a5 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -6396,6 +6396,63 @@ done: } +static void test_vidmem_accounting(void) +{ + IDirect3DDevice9 *device; + IDirect3D9 *d3d9; + ULONG refcount; + HWND window; + HRESULT hr = D3D_OK; + IDirect3DTexture9 *textures[20]; + unsigned int i; + UINT vidmem_start, vidmem_end, diff; + + if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION))) + { + skip("Failed to create IDirect3D9 object, skipping tests.\n"); + return; + } + + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW, + 0, 0, 640, 480, 0, 0, 0, 0); + if (!(device = create_device(d3d9, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + IDirect3D9_Release(d3d9); + DestroyWindow(window); + return; + } + + vidmem_start = IDirect3DDevice9_GetAvailableTextureMem(device); + memset(textures, 0, sizeof(textures)); + for (i = 0; i < sizeof(textures) / sizeof(*textures) && SUCCEEDED(hr); i++) + { + hr = IDirect3DDevice9_CreateTexture(device, 1024, 1024, 1, D3DUSAGE_RENDERTARGET, + D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &textures[i], NULL); + /* D3DERR_OUTOFVIDEOMEMORY is returned when the card runs out of video memory + * E_FAIL is returned on address space or system memory exhaustion */ + ok(SUCCEEDED(hr) || hr == D3DERR_OUTOFVIDEOMEMORY || hr == E_OUTOFMEMORY, + "Failed to create texture, hr %#x.\n", hr); + } + vidmem_end = IDirect3DDevice9_GetAvailableTextureMem(device); + + ok(vidmem_start > vidmem_end, "Expected available texture memory to decrease during texture creation.\n"); + diff = vidmem_start - vidmem_end; + ok(diff > 1024 * 1024 * 2 * i, "Expected a video memory difference of at least %u MB, got %u MB.\n", + 2 * i, diff / 1024 / 1024); + + for (i = 0; i < sizeof(textures) / sizeof(*textures); i++) + { + if (textures[i]) + IDirect3DTexture9_Release(textures[i]); + } + + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); + IDirect3D9_Release(d3d9); + DestroyWindow(window); +} + START_TEST(device) { HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" ); @@ -6485,6 +6542,7 @@ START_TEST(device) test_swvp_buffer(); test_rtpatch(); test_npot_textures(); + test_vidmem_accounting(); } out: -- 2.11.4.GIT