From 0ef760ef8264be50720dde36944982dacb77d151 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 14 Jul 2014 10:04:24 +0200 Subject: [PATCH] wined3d: Make vp_ffp_states static. --- dlls/wined3d/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index f450f2042cc..36c4e71db5d 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -5091,7 +5091,7 @@ const struct StateEntryTemplate misc_state_template[] = { {0 /* Terminate */, { 0, 0 }, WINED3D_GL_EXT_NONE }, }; -const struct StateEntryTemplate vp_ffp_states[] = +static const struct StateEntryTemplate vp_ffp_states[] = { { STATE_VDECL, { STATE_VDECL, vertexdeclaration }, WINED3D_GL_EXT_NONE }, { STATE_SHADER(WINED3D_SHADER_TYPE_VERTEX), { STATE_VDECL, NULL }, WINED3D_GL_EXT_NONE }, -- 2.11.4.GIT