From 0707fa19129d32c4fa07546e6ffd85624d3a0588 Mon Sep 17 00:00:00 2001 From: =?utf8?q?J=C3=B3zef=20Kucia?= Date: Tue, 1 Sep 2015 00:27:32 +0200 Subject: [PATCH] d3d11: Rename d3d10_texture3d to d3d_texture3d. --- dlls/d3d11/d3d11_private.h | 4 ++-- dlls/d3d11/device.c | 4 ++-- dlls/d3d11/texture.c | 34 +++++++++++++++++----------------- 3 files changed, 21 insertions(+), 21 deletions(-) diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 8adf6a30549..1da39d264b8 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -117,7 +117,7 @@ HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DE struct d3d_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) DECLSPEC_HIDDEN; /* ID3D10Texture3D */ -struct d3d10_texture3d +struct d3d_texture3d { ID3D10Texture3D ID3D10Texture3D_iface; LONG refcount; @@ -128,7 +128,7 @@ struct d3d10_texture3d ID3D10Device1 *device; }; -HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d_device *device, +HRESULT d3d_texture3d_init(struct d3d_texture3d *texture, struct d3d_device *device, const D3D10_TEXTURE3D_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) DECLSPEC_HIDDEN; /* ID3D10Buffer */ diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index b72228064e8..7aef1f7947b 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -2044,7 +2044,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture3D(ID3D10Device1 *ifa ID3D10Texture3D **texture) { struct d3d_device *device = impl_from_ID3D10Device(iface); - struct d3d10_texture3d *object; + struct d3d_texture3d *object; HRESULT hr; TRACE("iface %p, desc %p, data %p, texture %p.\n", iface, desc, data, texture); @@ -2053,7 +2053,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateTexture3D(ID3D10Device1 *ifa if (!object) return E_OUTOFMEMORY; - if (FAILED(hr = d3d10_texture3d_init(object, device, desc, data))) + if (FAILED(hr = d3d_texture3d_init(object, device, desc, data))) { WARN("Failed to initialize texture, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index 8e9fa2f18e0..31df894cf32 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -542,9 +542,9 @@ HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DE return S_OK; } -static inline struct d3d10_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) +static inline struct d3d_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) { - return CONTAINING_RECORD(iface, struct d3d10_texture3d, ID3D10Texture3D_iface); + return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D10Texture3D_iface); } static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object) @@ -569,7 +569,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); ULONG refcount = InterlockedIncrement(&texture->refcount); TRACE("%p increasing refcount to %u.\n", texture, refcount); @@ -585,9 +585,9 @@ static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) return refcount; } -static void STDMETHODCALLTYPE d3d10_texture3d_wined3d_object_released(void *parent) +static void STDMETHODCALLTYPE d3d_texture3d_wined3d_object_released(void *parent) { - struct d3d10_texture3d *texture = parent; + struct d3d_texture3d *texture = parent; wined3d_private_store_cleanup(&texture->private_store); HeapFree(GetProcessHeap(), 0, parent); @@ -595,7 +595,7 @@ static void STDMETHODCALLTYPE d3d10_texture3d_wined3d_object_released(void *pare static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); ULONG refcount = InterlockedDecrement(&texture->refcount); TRACE("%p decreasing refcount to %u.\n", texture, refcount); @@ -617,7 +617,7 @@ static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, ID3D10Device **device) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); TRACE("iface %p, device %p.\n", iface, device); @@ -628,7 +628,7 @@ static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, static HRESULT STDMETHODCALLTYPE d3d10_texture3d_GetPrivateData(ID3D10Texture3D *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -639,7 +639,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_GetPrivateData(ID3D10Texture3D static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -650,7 +650,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D *iface, REFGUID guid, const IUnknown *data) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); @@ -680,7 +680,7 @@ static UINT STDMETHODCALLTYPE d3d10_texture3d_GetEvictionPriority(ID3D10Texture3 static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UINT sub_resource_idx, D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE3D *mapped_texture) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); struct wined3d_map_desc wined3d_map_desc; struct wined3d_resource *sub_resource; HRESULT hr; @@ -708,7 +708,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UIN static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT sub_resource_idx) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); struct wined3d_resource *sub_resource; TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx); @@ -726,7 +726,7 @@ static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT static void STDMETHODCALLTYPE d3d10_texture3d_GetDesc(ID3D10Texture3D *iface, D3D10_TEXTURE3D_DESC *desc) { - struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); TRACE("iface %p, desc %p.\n", iface, desc); @@ -754,12 +754,12 @@ static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl = d3d10_texture3d_GetDesc, }; -static const struct wined3d_parent_ops d3d10_texture3d_wined3d_parent_ops = +static const struct wined3d_parent_ops d3d_texture3d_wined3d_parent_ops = { - d3d10_texture3d_wined3d_object_released, + d3d_texture3d_wined3d_object_released, }; -HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d_device *device, +HRESULT d3d_texture3d_init(struct d3d_texture3d *texture, struct d3d_device *device, const D3D10_TEXTURE3D_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) { struct wined3d_resource_desc wined3d_desc; @@ -787,7 +787,7 @@ HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d_device if (FAILED(hr = wined3d_texture_create(device->wined3d_device, &wined3d_desc, levels, 0, (struct wined3d_sub_resource_data *)data, texture, - &d3d10_texture3d_wined3d_parent_ops, &texture->wined3d_texture))) + &d3d_texture3d_wined3d_parent_ops, &texture->wined3d_texture))) { WARN("Failed to create wined3d texture, hr %#x.\n", hr); wined3d_private_store_cleanup(&texture->private_store); -- 2.11.4.GIT