From 0076908b4aa743b1607548ecdd66155ce8c043eb Mon Sep 17 00:00:00 2001 From: Max Figura Date: Tue, 13 Dec 2022 08:54:34 -0600 Subject: [PATCH] wined3d: Move the WINED3D_RS_PATCHEDGESTYLE stub to wined3d_device_apply_stateblock. --- dlls/wined3d/adapter_vk.c | 1 - dlls/wined3d/device.c | 6 ++++++ dlls/wined3d/directx.c | 1 - dlls/wined3d/state.c | 10 +--------- 4 files changed, 7 insertions(+), 11 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 2db44cc8000..1b61801e68d 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -98,7 +98,6 @@ static const struct wined3d_state_entry_template misc_state_template_vk[] = {STATE_INDEXBUFFER, {STATE_INDEXBUFFER, state_nop}}, {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_RENDER(WINED3D_RS_LINEPATTERN), state_nop}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_RENDER(WINED3D_RS_DITHERENABLE), state_nop}}, - {STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), {STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), state_nop}}, {STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), {STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), state_nop}}, {STATE_RENDER(WINED3D_RS_POSITIONDEGREE), {STATE_RENDER(WINED3D_RS_POSITIONDEGREE), state_nop}}, {STATE_RENDER(WINED3D_RS_NORMALDEGREE), {STATE_RENDER(WINED3D_RS_NORMALDEGREE), state_nop}}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4b17afd87d1..634fa9576dc 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4172,6 +4172,12 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, break; } + case WINED3D_RS_PATCHEDGESTYLE: + if (state->rs[WINED3D_RS_PATCHEDGESTYLE] != WINED3D_PATCH_EDGE_DISCRETE) + FIXME("WINED3D_RS_PATCHEDGESTYLE %#x not yet implemented.\n", + state->rs[WINED3D_RS_PATCHEDGESTYLE]); + break; + default: wined3d_device_set_render_state(device, idx, state->rs[idx]); break; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 3426e222d33..6ad3e26ca55 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2811,7 +2811,6 @@ static const struct wined3d_state_entry_template misc_state_template_no3d[] = {STATE_RENDER(WINED3D_RS_LINEPATTERN), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_ZFUNC), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_DITHERENABLE), {STATE_VDECL}}, - {STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_POSITIONDEGREE), {STATE_VDECL}}, {STATE_RENDER(WINED3D_RS_NORMALDEGREE), {STATE_VDECL}}, diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index a7f8aa91574..8ec7bb45b77 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -1970,13 +1970,6 @@ static void state_sample_mask_w(struct wined3d_context *context, const struct wi WARN("Unsupported in local OpenGL implementation: glSampleMaski.\n"); } -static void state_patchedgestyle(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) -{ - if (state->render_states[WINED3D_RS_PATCHEDGESTYLE] != WINED3D_PATCH_EDGE_DISCRETE) - FIXME("WINED3D_RS_PATCHEDGESTYLE %#x not yet implemented.\n", - state->render_states[WINED3D_RS_PATCHEDGESTYLE]); -} - static void state_patchsegments(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id) { union { @@ -4635,7 +4628,6 @@ const struct wined3d_state_entry_template misc_state_template_gl[] = { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern }, WINED3D_GL_LEGACY_CONTEXT }, { STATE_RENDER(WINED3D_RS_LINEPATTERN), { STATE_RENDER(WINED3D_RS_LINEPATTERN), state_linepattern_w }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_DITHERENABLE), { STATE_RENDER(WINED3D_RS_DITHERENABLE), state_ditherenable }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), { STATE_RENDER(WINED3D_RS_PATCHEDGESTYLE), state_patchedgestyle}, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), { STATE_RENDER(WINED3D_RS_PATCHSEGMENTS), state_patchsegments }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_POSITIONDEGREE), { STATE_RENDER(WINED3D_RS_POSITIONDEGREE), state_positiondegree}, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_NORMALDEGREE), { STATE_RENDER(WINED3D_RS_NORMALDEGREE), state_normaldegree }, WINED3D_GL_EXT_NONE }, @@ -5416,7 +5408,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {144, 144}, {149, 150}, {153, 153}, - {162, 162}, + {162, 163}, {168, 169}, {171, 171}, {174, 177}, -- 2.11.4.GIT