wined3d: Store renderbuffer IDs in struct wined3d_texture.
commitfeb86895b4f0b1a9b43a4e47f7169e27fd5e3e93
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 18 Apr 2016 17:06:26 +0000 (18 19:06 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 19 Apr 2016 05:56:02 +0000 (19 14:56 +0900)
tree517e61be9c7b2a9359585c15fe89563e406dad1c
parent599b19a83142f5ffad4e7ec62eccf68f022d8f9d
wined3d: Store renderbuffer IDs in struct wined3d_texture.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/context.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/texture.c
dlls/wined3d/wined3d_private.h