wined3d: Fall back to backbuffer offscreen rendering if FBOs are unavailable.
commitfccb3d82fd5b05f0ece48e2c0547ca3357c12a2e
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Jun 2009 08:17:09 +0000 (17 10:17 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Jun 2009 10:13:07 +0000 (17 12:13 +0200)
tree8ba7bbbab79b04883b363e7895475c8b58371e46
parentdad6c311ec2c033815d549f0d1cf005e27661027
wined3d: Fall back to backbuffer offscreen rendering if FBOs are unavailable.

Backbuffer appears to be a better choice than PBuffer at the moment, since
PBuffer appears to be somewhat broken.
dlls/wined3d/directx.c