- some GL critical section fixes
commitfc58c2a93335ef8bc4e89d70ac7b11e53b85dbed
authorLionel Ulmer <lionel.ulmer@free.fr>
Wed, 4 Jun 2003 23:34:58 +0000 (4 23:34 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 4 Jun 2003 23:34:58 +0000 (4 23:34 +0000)
tree2d4fd944796292c2bce3c6f4fe28ca64fd18f24d
parent4aba282bb848cb0fbb488e0ac8c227788e405df3
- some GL critical section fixes
- only bind textures at start of rendering
- optimized the texture parameter code
- optimize of the 'dirty checking code' for mipmapping
- handles the MAXMIPLEVEL texture parameter
dlls/ddraw/d3ddevice/mesa.c
dlls/ddraw/d3dtexture.c
dlls/ddraw/mesa_private.h