wined3d: Send a notification that the GL texture changed in flip_surface().
commitfaba8d734d70d821451ffd7c44bae96e06902a91
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 17 Nov 2010 11:38:57 +0000 (17 12:38 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 17 Nov 2010 13:01:14 +0000 (17 14:01 +0100)
treeea877fac9e62bda98a9fc274fd69dc4f1581f33f
parent2b1e03369d4693e0a539b457f65c094aa3aeb36a
wined3d: Send a notification that the GL texture changed in flip_surface().

Strictly speaking the texture doesn't get unloaded, but it does get associated
with a different surface. The FBO cache in particular is much happier when it
gets notified of these.
dlls/wined3d/surface.c