wined3d: Implement WINED3DSIH_DIV in the GLSL shader backend.
commitf9c181bf7429f885db49301d40ebbe79a863422f
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 9 Oct 2012 18:41:48 +0000 (9 20:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 10 Oct 2012 08:33:05 +0000 (10 10:33 +0200)
treec1f2bc3bd64330a4b0e214347ee87574a118fef2
parent2b46c4046ac1aab30075e9470e255c55c93847c8
wined3d: Implement WINED3DSIH_DIV in the GLSL shader backend.
dlls/wined3d/glsl_shader.c