wined3d: Fix SM4 udiv instruction.
commitf92d7726881029f159cb9d2f92acf7cf0cab600f
authorJózef Kucia <jkucia@codeweavers.com>
Mon, 18 Jan 2016 20:16:48 +0000 (18 21:16 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 19 Jan 2016 11:48:07 +0000 (19 20:48 +0900)
treeecce7732bdd1bd9631be2d7ca008df7d4f57f2e0
parentee85c032652adeb2c0c8f87f5ecc9aa73c4d0c71
wined3d: Fix SM4 udiv instruction.

Previously, it generated syntactically incorrect GLSL
when both dst params were not equal to NULL.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/glsl_shader.c