wined3d: Add FIXME() messages for unhandled shader bytecode UAV flags.
commitf8723d096a7916241759988c7475f6f3bbeedc19
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 8 Mar 2017 11:07:19 +0000 (8 12:07 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 8 Mar 2017 15:37:27 +0000 (8 16:37 +0100)
tree7ff116b25fdc62f7ae9b4209359e3aeb0638c5eb
parentc4d4959e1c3b10062705204c2ea29d77d85ac937
wined3d: Add FIXME() messages for unhandled shader bytecode UAV flags.

The new definition of WINED3D_SM5_UAV_FLAGS_MASK doesn't overlap with
WINED3D_SM4_RESOURCE_TYPE_MASK.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/shader.c
dlls/wined3d/shader_sm4.c
dlls/wined3d/wined3d_private.h