wined3d: Load/invalidate entire views in ffp_blitter_clear_rendertargets().
commitf870cf9282333e397dcaa0d5b26218635a886478
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 24 Feb 2021 21:57:05 +0000 (24 22:57 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 25 Feb 2021 07:54:31 +0000 (25 08:54 +0100)
treefe346c14da4e55d84fdc6b55937e7dbe6656e4b2
parent25e07835a22aef93415ceb0e921deac25630f987
wined3d: Load/invalidate entire views in ffp_blitter_clear_rendertargets().

In particular, clearing a multi-layer view affects all layers, not just the
first.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d10core/tests/d3d10core.c
dlls/d3d11/tests/d3d11.c
dlls/wined3d/texture.c