wined3d: Do not pause transform feedback after every draw call.
commitf82068298b7338587662ebbb197b7011dd65bd4f
authorZebediah Figura <zfigura@codeweavers.com>
Fri, 27 May 2022 20:56:58 +0000 (27 15:56 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 14 Jul 2022 08:26:09 +0000 (14 10:26 +0200)
tree5e45080800a0044fe10e86165000da50fde59a47
parent342299cbea3bb71221c7bc917b47bc10b6b1ec4f
wined3d: Do not pause transform feedback after every draw call.

Besides being unnecessary, this triggers a bug in radeonsi (since fixed upstream), which can cause failures in d3d10core and d3d11 tests.
dlls/wined3d/context_gl.c