wined3d: Remove some redundant code in IWineD3DVertexDeclarationImpl_Release().
commitf6bf2190137f529fcb40e0c0cd67d8aab7fb4d96
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 28 Sep 2009 08:05:01 +0000 (28 10:05 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 28 Sep 2009 10:38:25 +0000 (28 12:38 +0200)
tree362ccf5a4ca9ed55542e557ba655e410eebbf40f
parentdca3c6e7c6d3f7fabcf6f6794f6f07f1aa2f894d
wined3d: Remove some redundant code in IWineD3DVertexDeclarationImpl_Release().

The situation the code tests for should never happen because either the
stateblock will still have a reference to the vertex declaration, or the
stateblock itself will be released.
dlls/wined3d/vertexdeclaration.c