wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in fbo_bl...
commitf570c9b6554c20d730e6f547d6f3951733f0773c
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 4 Jun 2020 11:01:58 +0000 (4 15:31 +0430)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 4 Jun 2020 11:50:42 +0000 (4 13:50 +0200)
tree796f5b0adbc17c232956543c9b49e22265efc965
parenta82fa9207d6875a096c0cbf2694d45cc98a201d8
wined3d: Use "depth_size"/"stencil_size" to check for depth/stencil formats in fbo_blitter_blit().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/texture.c