wined3d: Avoid reading uninitialized texcoord varyings in FFP replacement fragment...
commitf511787423f468a679837761ef4ea841ba7a3fda
authorMatteo Bruni <mbruni@codeweavers.com>
Tue, 6 Oct 2015 22:15:08 +0000 (7 00:15 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 7 Oct 2015 12:28:53 +0000 (7 21:28 +0900)
tree0ad82e644db657850a6261b3ae8af38e661748dd
parent93db8e97da2690c62a5d4586d6214632a98df344
wined3d: Avoid reading uninitialized texcoord varyings in FFP replacement fragment shaders.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
dlls/wined3d/glsl_shader.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h