d3d11: Correctly handle optional arguments in OMGetBlendState().
commitf266c87bc948c7b44b4196a31a2cff627a8ea970
authorNikolay Sivov <nsivov@codeweavers.com>
Mon, 1 Nov 2021 14:45:34 +0000 (1 17:45 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 2 Nov 2021 19:32:51 +0000 (2 20:32 +0100)
tree91f734bd8ffc83a89a063d644f318d8cf886f810
parent3be3f0c0f89f98c8a6bf9da770f8683670351127
d3d11: Correctly handle optional arguments in OMGetBlendState().

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3d10core/tests/d3d10core.c
dlls/d3d11/device.c
dlls/d3d11/tests/d3d11.c