d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
commitefed9aea1ff7a5cf724a7a3dbe6d0c8498611a6c
authorH. Verbeet <hverbeet@gmail.com>
Tue, 13 Feb 2007 22:12:40 +0000 (13 23:12 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 14 Feb 2007 12:54:55 +0000 (14 13:54 +0100)
treee26b80d7a82c07b9c107dafe0c4d19d050aadb89
parentdea795f7ac6bfabe0c90f6d36d295a33d36996dd
d3d8: Move loading local d3d8 vertex shader constants from wined3d to d3d8.
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/vertexdeclaration.c
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/vertexdeclaration.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_interface.h