d3d8: Use a separate draw texture for managed resources.
commitec6b6f38be970fc6af67f4f0710fc74e1ce0964b
authorZebediah Figura <zfigura@codeweavers.com>
Sat, 30 Jul 2022 22:36:17 +0000 (30 17:36 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 10 Oct 2022 09:03:57 +0000 (10 11:03 +0200)
tree4caf7b8ced23a719bd787239881e42f1383a6180
parent520daf86302fef35fed1c6336c58a819984f422b
d3d8: Use a separate draw texture for managed resources.
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/tests/visual.c
dlls/d3d8/texture.c