wined3d: Get rid of the depth/stencil FIXME in texture_resource_sub_resource_unmap().
commite3f55717e2e1230fd2243c6dc5aa42e6895b3cc6
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 24 Feb 2017 07:10:31 +0000 (24 08:10 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 24 Feb 2017 08:36:37 +0000 (24 09:36 +0100)
treef4d7429d8c581c4d34d1dce6856b92c64f095505
parentcc65b9045112c19054a75f4d31cff77e5d5e4746
wined3d: Get rid of the depth/stencil FIXME in texture_resource_sub_resource_unmap().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/texture.c