winex11.drv: Prioritize smaller depth formats when zero depth is requested in X11DRV_...
commite392e0ac2846edc25610723c19d6a796372017e1
authorPaul Gofman <pgofman@codeweavers.com>
Wed, 24 Feb 2021 14:04:53 +0000 (24 17:04 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 4 Mar 2021 20:43:27 +0000 (4 21:43 +0100)
tree930847ae5fcdaba548885776e03a950417b9d963
parentbfa3c9561161193424971cfbbeb4e915e96fffc4
winex11.drv: Prioritize smaller depth formats when zero depth is requested in X11DRV_wglChoosePixelFormatARB().

Fixes Ancient Cities' black screen on Nvidia.

Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/opengl32/tests/opengl.c
dlls/winex11.drv/opengl.c