wined3d: Implement SM4 loops in the GLSL shader backend.
commite34acc225122072acb2238bc0a8e0d2a46f59b34
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 9 Oct 2012 18:41:50 +0000 (9 20:41 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 10 Oct 2012 08:33:14 +0000 (10 10:33 +0200)
tree22b243b77ee1d11feec4ca546334fa2a60fd1cae
parent6e4ecdf854059108b789c4dde69c1df816a7589d
wined3d: Implement SM4 loops in the GLSL shader backend.
dlls/wined3d/glsl_shader.c