Moved support for non power 2 texture to hardware.
commite31bc6cea427d8ae22d9ac0b9213c475c0ed6cc7
authorOliver Stieber <oliver_stieber@yahoo.co.uk>
Wed, 3 Aug 2005 19:49:05 +0000 (3 19:49 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Aug 2005 19:49:05 +0000 (3 19:49 +0000)
tree8749d226e38e046682f49a7915316e7f0e5e7b02
parentaab700d16ef503a7337fba1b760086a624ea69c6
Moved support for non power 2 texture to hardware.
Fix for the texture state separation patches, ApplyTextureStates is
now called instead of being commented out.
dlls/wined3d/basetexture.c
dlls/wined3d/cubetexture.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/texture.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_private.h