d3dx9: Use bitmask instead of BOOL array for light_updated.
commite06b7693d6f0980b1db2fa3b9920c7a925ceb8be
authorPaul Gofman <gofmanp@gmail.com>
Thu, 31 Aug 2017 13:08:31 +0000 (31 16:08 +0300)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 31 Aug 2017 18:15:32 +0000 (31 20:15 +0200)
tree3999e6f546b8a53760b8d75be07c40fa2b1f3b64
parentc48658dbb82371ca3c9feb69254138875a79310b
d3dx9: Use bitmask instead of BOOL array for light_updated.

Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/d3dx9_36/effect.c