wined3d: Expose double precision shader capability in WINED3DCAPS.
commitdef13f3f810bf19018cba6f93b1fafaa7f72e1b6
authorJózef Kucia <jkucia@codeweavers.com>
Mon, 20 Feb 2017 12:12:14 +0000 (20 13:12 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 20 Feb 2017 16:23:09 +0000 (20 17:23 +0100)
treed8f37a51900a22d86e602a6a8f52f89450f97e2b
parent9d0fb20228772e0e441de065714967b14f8296bd
wined3d: Expose double precision shader capability in WINED3DCAPS.

None of shader backends supports double precision yet.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/directx.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d.h