wined3d: Invalidate STATE_CONSTANT_BUFFER(*) device state in buffer_destroy_buffer_ob...
commitde19ba7c23b3fd3c80ce7221bdb3ce138b3d4400
authorJózef Kucia <jkucia@codeweavers.com>
Wed, 2 Nov 2016 09:55:36 +0000 (2 10:55 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 2 Nov 2016 14:23:03 +0000 (2 15:23 +0100)
tree1f99bab2b78054bdf2409284cf0426d755fe8473
parent01b8bea329a34d946aa2efbeabae9ad00a5e9868
wined3d: Invalidate STATE_CONSTANT_BUFFER(*) device state in buffer_destroy_buffer_object() when needed.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
dlls/wined3d/buffer.c