d3d11/tests: Properly mark the indexed sample position test as succeeding with the...
commitd8c3b778a5ff680c138de27d1f4d71b088edb96a
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 14 Sep 2023 17:07:35 +0000 (14 19:07 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 20 Sep 2023 20:15:29 +0000 (20 22:15 +0200)
treec90038b0c445c522e37ff20a97fcc478459e666e
parentda574ed9f320cd8d768096931f5d51ac7e984242
d3d11/tests: Properly mark the indexed sample position test as succeeding with the Vulkan backend.

It almost works as-is; we set "sample_shading" to FALSE when running with the
Vulkan backend, which causes the "(1024 <= data && data <= 1056)" test to be
applied, which fails and avoids a "Test succeeded inside todo block" result.
It'll mark the tests as a todo though, while it actually succeeds.
dlls/d3d11/tests/d3d11.c